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Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine by Brian C. Ladd, Christopher James Jenkins

Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine

by Brian C. Ladd, Christopher James Jenkins


ISBN 13: 9780470212844

Format: Illustrated (528 pages)
Publisher: Wiley
Published: 28 Apr 2010

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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg

Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)

by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg


ISBN 13: 9783642111976

Format: Paperback (273 pages)
Publisher: Springer
Published: 21 Dec 2009

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Game Graphics Programming Game Graphics Programming by Allen Sherrod

Game Graphics Programming

by Allen Sherrod


ISBN 13: 9781584505167

Format: Hardcover (672 pages)
Publisher: Delmar
Published: 26 Jul 2008

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New : $66.45  
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