3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
by David H. Eberly
ISBN 13: 9780122290640
Format: Hardcover (752 pages) Publisher: Morgan Kaufmann Published: 19 Jan 2005
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Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine
by Brian C. Ladd, Christopher James Jenkins
ISBN 13: 9780470212844
Format: Illustrated (528 pages) Publisher: Wiley Published: 28 Apr 2010
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
by Lynn Thomas Harrison
ISBN 13: 9781590590812
Format: Paperback (428 pages) Publisher: Apress Published: 01 Oct 2003
Beginning .NET Game Programming in C# (Books for Professionals by Professionals the Expert's Voice)
by David Weller
ISBN 13: 9781590593196
Format: Paperback (444 pages) Publisher: Apress Published: 01 Apr 2004
Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, & Gamepark 32: Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega: Xbox, PlayStation, Nintendo, Game Boy, Atari, Sega
by Joe Grand,Albert Yarusso
ISBN 13: 9781931836319
Format: Illustrated (592 pages) Publisher: Syngress Published: 31 Dec 2004
Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)
by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg
ISBN 13: 9783642111976
Format: Paperback (273 pages) Publisher: Springer Published: 21 Dec 2009
Game Graphics Programming
by Allen Sherrod
ISBN 13: 9781584505167
Format: Hardcover (672 pages) Publisher: Delmar Published: 26 Jul 2008
Beginning XNA 3.0 Game Programming: From Novice to Professional (Expert's Voice in XNA)
by N/A
ISBN 13: 9781430218173
Format: Paperback (448 pages) Publisher: APRESS Published: 01 Apr 2009
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
ISBN 13: 9780596804824
Format: Paperback (448 pages) Publisher: O'Reilly Media Published: 14 May 2010
3D Game Animation For Dummies
ISBN 13: 9780764587894
Format: Paperback (399 pages) Publisher: John Wiley & Sons Published: 10 Jun 2005
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games (Gama Network)
by Austin Grossman
ISBN 13: 9781578202140
Format: Paperback (352 pages) Publisher: Focal Press Published: 02 Jan 2003
XNA 2.0 Game Programming Recipes: A Problem-Solution Approach (Books for Professionals by Professionals)
by Riemer Grootjans
ISBN 13: 9781590599259
Format: Illustrated (650 pages) Publisher: Apress Published: 01 Jul 2008