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Direct 3D Programming: Kick Start Direct 3D Programming: Kick Start by Clayton Walnum

Direct 3D Programming: Kick Start

by Clayton Walnum


ISBN 13: 9780672324987

Format: Paperback (456 pages)
Publisher: Sams
Published: 25 Apr 2003

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Foundation HTML5 Canvas: For Games and Entertainment Foundation HTML5 Canvas: For Games and Entertainment by Rob Hawkes

Foundation HTML5 Canvas: For Games and Entertainment

by Rob Hawkes


ISBN 13: 9781430232919

Format: Paperback (316 pages)
Publisher: FRIENDS OF ED
Published: 19 Apr 2011

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Flash MX 2004 Games: Art to ActionScript Flash MX 2004 Games: Art to ActionScript by Nik Lever

Flash MX 2004 Games: Art to ActionScript

by Nik Lever


ISBN 13: 9780240519630

Format: Paperback (448 pages)
Publisher: Focal Press
Published: 07 Jul 2004

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Game Coding Complete Game Coding Complete by Mike McShaffry

Game Coding Complete

by Mike McShaffry


ISBN 13: 9781932111750

Format: Paperback (580 pages)
Publisher: Paraglyph Press
Published: 11 Jun 2003
Other Format: Paperback

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OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4 OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4 by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis

OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4

by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis


ISBN 13: 9780321173485

Format: Paperback (816 pages)
Publisher: Addison Wesley
Published: 13 Nov 2003

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ActionScript 3.0 Game Programming University ActionScript 3.0 Game Programming University by Gary Rosenzweig

ActionScript 3.0 Game Programming University

by Gary Rosenzweig


ISBN 13: 9780789737021

Format: Paperback (456 pages)
Publisher: QUE
Published: 29 Aug 2007

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Macromedia Flash MX Actionscript for Fun and Games Macromedia Flash MX Actionscript for Fun and Games by Gary Rosenzweig

Macromedia Flash MX Actionscript for Fun and Games

by Gary Rosenzweig


ISBN 13: 9780789727992

Format: Paperback (552 pages)
Publisher: QUE
Published: 16 Jul 2002

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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Teach Yourself Games Programming (TY Computing) Teach Yourself Games Programming (TY Computing) by Alan Thorn

Teach Yourself Games Programming (TY Computing)

by Alan Thorn


ISBN 13: 9780340942390

Format: Paperback (208 pages)
Publisher: Teach Yourself
Published: 31 Aug 2007

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