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ActionScript for Multiplayer Games and Virtual Worlds (One-Off) ActionScript for Multiplayer Games and Virtual Worlds (One-Off) by Jobe Makar

ActionScript for Multiplayer Games and Virtual Worlds (One-Off)

by Jobe Makar


ISBN 13: 9780321643360

Format: Paperback (312 pages)
Publisher: New Riders
Published: 23 Jul 2009

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Computer Graphics Using OpenGL Computer Graphics Using OpenGL by Francis S Hill Jr., Stephen M Kelley

Computer Graphics Using OpenGL

by Francis S Hill Jr., Stephen M Kelley


ISBN 13: 9780131362628

Format: Paperback (920 pages)
Publisher: Pearson Education
Published: 13 Jun 2008
Other Format: Hardcover

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Essential Zbrush (Wordware Game and Graphics Library) Essential Zbrush (Wordware Game and Graphics Library) by Wayne Robson

Essential Zbrush (Wordware Game and Graphics Library)

by Wayne Robson


ISBN 13: 9781598220599

Format: Paperback (754 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 01 Oct 2008

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PC Assembly Language Games Programming PC Assembly Language Games Programming by Darran Thomas,Simon Annetts

PC Assembly Language Games Programming

by Darran Thomas,Simon Annetts


ISBN 13: 9781873308356

Format: Paperback (416 pages)
Publisher: Bruce Smith Books
Published: 31 Oct 1994

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Physics for Game Developers Physics for Game Developers by David M Bourg

Physics for Game Developers

by David M Bourg


ISBN 13: 9780596000066

Format: Paperback (352 pages)
Publisher: O′Reilly
Published: 13 Nov 2001

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Animating Real-Time Game Characters (Charles River Media Game Development) Animating Real-Time Game Characters (Charles River Media Game Development) by Paul Steed

Animating Real-Time Game Characters (Charles River Media Game Development)

by Paul Steed


ISBN 13: 9781584502708

Format: Paperback (392 pages)
Publisher: Delmar
Published: 30 Nov 2002

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3D Game Environments: Create Professional 3D Game Worlds 3D Game Environments: Create Professional 3D Game Worlds by Luke Ahearn,Luke Ahearn

3D Game Environments: Create Professional 3D Game Worlds

by Luke Ahearn,Luke Ahearn


ISBN 13: 9780240808956

Format: Paperback (400 pages)
Publisher: Focal Press
Published: 13 May 2008

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The Art of Game Worlds The Art of Game Worlds by Dave Morris, Leo Hartas

The Art of Game Worlds

by Dave Morris, Leo Hartas


ISBN 13: 9780060724306

Format: Paperback (192 pages)
Publisher: Harper Design International
Published: 08 Mar 2005

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3D Game Programming with C++ Gold Book 3D Game Programming with C++ Gold Book by John De Goes, J.De Goes

3D Game Programming with C++ Gold Book

by John De Goes, J.De Goes


ISBN 13: 9781576104002

Format: Paperback (816 pages)
Publisher: Coriolis Group,U.S.
Published: Dec 1999

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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1 OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1 by OpenGL Architecture Review Board,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1

by OpenGL Architecture Review Board,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis


ISBN 13: 9780321481009

Format: Paperback (928 pages)
Publisher: Addison Wesley
Published: 30 Jul 2007

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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