Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time
by Bill Loguidice,Matt Barton
ISBN 13: 9780240811468
Format: Illustrated (395 pages) Publisher: Routledge Published: 19 Feb 2009
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ActionScript for Multiplayer Games and Virtual Worlds (One-Off)
by Jobe Makar
ISBN 13: 9780321643360
Format: Paperback (312 pages) Publisher: New Riders Published: 23 Jul 2009
Computer Graphics Using OpenGL
by Francis S Hill Jr., Stephen M Kelley
ISBN 13: 9780131362628
Format: Paperback (920 pages) Publisher: Pearson Education Published: 13 Jun 2008 Other Format: Hardcover
Essential Zbrush (Wordware Game and Graphics Library)
by Wayne Robson
ISBN 13: 9781598220599
Format: Paperback (754 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 01 Oct 2008
PC Assembly Language Games Programming
by Darran Thomas,Simon Annetts
ISBN 13: 9781873308356
Format: Paperback (416 pages) Publisher: Bruce Smith Books Published: 31 Oct 1994
Physics for Game Developers
by David M Bourg
ISBN 13: 9780596000066
Format: Paperback (352 pages) Publisher: O′Reilly Published: 13 Nov 2001
Animating Real-Time Game Characters (Charles River Media Game Development)
by Paul Steed
ISBN 13: 9781584502708
Format: Paperback (392 pages) Publisher: Delmar Published: 30 Nov 2002
3D Game Environments: Create Professional 3D Game Worlds
by Luke Ahearn,Luke Ahearn
ISBN 13: 9780240808956
Format: Paperback (400 pages) Publisher: Focal Press Published: 13 May 2008
The Art of Game Worlds
by Dave Morris, Leo Hartas
ISBN 13: 9780060724306
Format: Paperback (192 pages) Publisher: Harper Design International Published: 08 Mar 2005
3D Game Programming with C++ Gold Book
by John De Goes, J.De Goes
ISBN 13: 9781576104002
Format: Paperback (816 pages) Publisher: Coriolis Group,U.S. Published: Dec 1999
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1
by OpenGL Architecture Review Board,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis
ISBN 13: 9780321481009
Format: Paperback (928 pages) Publisher: Addison Wesley Published: 30 Jul 2007
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
by N/A
ISBN 13: 9780596804824
Format: Paperback (448 pages) Publisher: O'Reilly Media Published: 14 May 2010