Andrew Rollings and Ernest Adams on Game Design
by Andrew Rollings,Ernest Adams
ISBN 13: 9781592730018
Format: Paperback (648 pages) Publisher: New Riders Published: 01 May 2003
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The OpenGL Programming Guide: Release 1
by Jackie Neider,etc.
ISBN 13: 9780201632743
Format: Paperback (640 pages) Publisher: Addison Wesley Published: Feb 1993
Level Design for Games: Creating Compelling Game Experiences (New Riders Games)
by Phil Co
ISBN 13: 9780321375971
Format: Paperback (352 pages) Publisher: New Riders Published: 08 Feb 2006
Foundation Game Design with Flash (Foundations)
by Rex van der Spuy
ISBN 13: 9781430218210
Format: Illustrated (608 pages) Publisher: Apress Published: 02 Jun 2010
OpenGL Programming Guide: Release 1.1 (OTL)
by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis
ISBN 13: 9780201461381
Format: Paperback (650 pages) Publisher: Addison Wesley Published: 04 Apr 1997
Microsoft XNA Game Studio 3.0 Unleashed
by Chad Carter
ISBN 13: 9780672330223
Format: Paperback (792 pages) Publisher: Sams Published: 25 Feb 2009
OpenGL ES 2.0 Programming Guide
by Aaftab Munshi
ISBN 13: 9780321502797
Format: Illustrated (450 pages) Publisher: Addison-Wesley Professional Published: 24 Jul 2008
Beginning Game Programming (Sams Teach Yourself)
by Michael Morrison
ISBN 13: 9780672326592
Format: Paperback (624 pages) Publisher: Sams Published: 01 Jun 2004
OpenGL SuperBible
by Richard S Wright, Benjamin Lipchak
ISBN 13: 9780672326011
Format: Paperback (1200 pages) Publisher: Sams Published: 30 Jun 2004
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner
ISBN 13: 9780201604580
Format: Paperback (784 pages) Publisher: Addison Wesley Published: 16 Aug 1999
3D for IPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-source Software
by Tony Mullen
ISBN 13: 9780470574928
Format: Paperback (328 pages) Publisher: John Wiley & Sons Published: 16 Feb 2010
Managed DirectX 9 Kick Start: Graphics and Game Programming
by Tom Miller
ISBN 13: 9780672325960
Format: Paperback (432 pages) Publisher: Sams Published: 24 Oct 2003