AdvancED Game Design with Flash
by Rex van der Spuy
ISBN 13: 9781430227397
Format: Paperback (808 pages) Publisher: FRIENDS OF ED Published: 02 Sep 2010
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Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap
by David Wesley,Gloria Barczak
ISBN 13: 9780566091674
Format: Hardcover (278 pages) Publisher: Gower Published: 01 Jun 2010
The Greatest Game: The Day That Bucky, Yaz, Reggie, Pudge, and Company Played the Most Memorable Game in Baseball's Most Intense Rivalry
by Richard Bradley
ISBN 13: 9781416534396
Format: Paperback (304 pages) Publisher: Free Press Published: 03 Feb 2009
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device & Cell Phone: Using Java ME Platform to Put the Fun into Your ... Device and Cell Phone (Technology in Action)
by Carol Hamer
ISBN 13: 9781590598801
Format: Paperback (415 pages) Publisher: APRESS ACADEMIC Published: 13 Aug 2007
The Game Maker's Companion Book/CD Package
by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks
ISBN 13: 9781430228264
Format: Paperback (440 pages) Publisher: APRESS Published: 30 Sep 2010
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
by Ian Millington
ISBN 13: 9780123819765
Format: Paperback (552 pages) Publisher: Morgan Kaufmann Published: 09 Sep 2010
Programming Video Games for the Evil Genius
by Ian Cinnamon
ISBN 13: 9780071497527
Format: Paperback (316 pages) Publisher: Tab Electronics Published: 01 Apr 2008
Evaluating User Experience in Games: Concepts and Methods (Human-Computer Interaction Series)
by
ISBN 13: 9781848829626
Format: Hardcover (277 pages) Publisher: Springer Published: 19 May 2010
Computer Games: Text, Narrative and Play
by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott
ISBN 13: 9780745634012
Format: Paperback (224 pages) Publisher: Polity Press Published: 01 Feb 2006
Physics for Game Programmers
by Grant Palmer
ISBN 13: 9781590594728
Format: Paperback (472 pages) Publisher: APRESS Published: 01 May 2005
Story and Simulations for Serious Games: Tales from the Trenches
by Nick Iuppa,Terry Borst
ISBN 13: 9780240807881
Format: Paperback (272 pages) Publisher: Focal Press Published: 04 Jan 2007
Introduction to Game Programming with C++ (Wordware Game Developer's Library)
by Alan Thorn
ISBN 13: 9781598220322
Format: Paperback (392 pages) Publisher: Wordware Publishing Inc. Published: 11 Jul 2007