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Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript by Mario Andres Pagella

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

by Mario Andres Pagella


ISBN 13: 9781449304751

Format: Paperback (154 pages)
Publisher: O'Reilly Media
Published: 07 Sep 2011

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Unreal Tournament Game Programming for Teens Unreal Tournament Game Programming for Teens by John Flynt

Unreal Tournament Game Programming for Teens

by John Flynt


ISBN 13: 9781598633467

Format: Paperback (304 pages)
Publisher: Delmar
Published: 07 Dec 2006

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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 by Dave Shreiner, The Khronos OpenGL ARB Working Group

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1

by Dave Shreiner, The Khronos OpenGL ARB Working Group


ISBN 13: 9780321552624

Format: Paperback (936 pages)
Publisher: Addison Wesley
Published: 21 Jul 2009

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Beginning C ++ Through Game Programming, Second Edition Beginning C ++ Through Game Programming, Second Edition by Michael Dawson

Beginning C ++ Through Game Programming, Second Edition

by Michael Dawson


ISBN 13: 9781598633603

Format: Paperback (361 pages)
Publisher: Delmar Cengage Learning
Published: 19 Dec 2006

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Creating the Art of the Game Creating the Art of the Game by Matthew Omernick

Creating the Art of the Game

by Matthew Omernick


ISBN 13: 9783404151325

Format: Paperback (320 pages)
Publisher: New Riders
Published: 23 Mar 2004

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OpenCL Programming Guide (OpenGL) OpenCL Programming Guide (OpenGL) by Aaftab Munshi,Benedict Gaster,Timothy Mattson,James Fung,Dan Ginsburg

OpenCL Programming Guide (OpenGL)

by Aaftab Munshi,Benedict Gaster,Timothy Mattson,James Fung,Dan Ginsburg


ISBN 13: 9780321749642

Format: Paperback (648 pages)
Publisher: Addison Wesley
Published: 13 Jul 2011

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OpenGL SuperBible OpenGL SuperBible by Richard S Wright, Benjamin Lipchak

OpenGL SuperBible

by Richard S Wright, Benjamin Lipchak


ISBN 13: 9780672326011

Format: Paperback (1200 pages)
Publisher: Sams
Published: 30 Jun 2004

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Game Creation For Teens Game Creation For Teens by Jason Darby

Game Creation For Teens

by Jason Darby


ISBN 13: 9781598635003

Format: Paperback (320 pages)
Publisher: Delmar
Published: 22 Mar 2008

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Polygonal Modeling: Basic and Advanced Techniques (Wordware Game and Graphics Library) Polygonal Modeling: Basic and Advanced Techniques (Wordware Game and Graphics Library) by Mario Russo

Polygonal Modeling: Basic and Advanced Techniques (Wordware Game and Graphics Library)

by Mario Russo


ISBN 13: 9781598220070

Format: Paperback (412 pages)
Publisher: Wordware Publishing Inc.
Published: 01 Nov 2005

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Handbook of Computer Game Studies Handbook of Computer Game Studies by Joost Raessens, Jeffrey Goldstein

Handbook of Computer Game Studies

by Joost Raessens, Jeffrey Goldstein


ISBN 13: 9780262182409

Format: Hardcover (496 pages)
Publisher: MIT Press
Published: 01 Jul 2005

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