Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript
by Mario Andres Pagella
ISBN 13: 9781449304751
Format: Paperback (154 pages) Publisher: O'Reilly Media Published: 07 Sep 2011
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Unreal Tournament Game Programming for Teens
by John Flynt
ISBN 13: 9781598633467
Format: Paperback (304 pages) Publisher: Delmar Published: 07 Dec 2006
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1
by Dave Shreiner, The Khronos OpenGL ARB Working Group
ISBN 13: 9780321552624
Format: Paperback (936 pages) Publisher: Addison Wesley Published: 21 Jul 2009
Beginning C ++ Through Game Programming, Second Edition
by Michael Dawson
ISBN 13: 9781598633603
Format: Paperback (361 pages) Publisher: Delmar Cengage Learning Published: 19 Dec 2006
Interactive Computer Graphics: A Top-Down Approach Using OpenGL: International Edition
by Edward Angel
ISBN 13: 9780321549433
Format: Paperback (864 pages) Publisher: Pearson Published: 18 Mar 2008
Creating the Art of the Game
by Matthew Omernick
ISBN 13: 9783404151325
Format: Paperback (320 pages) Publisher: New Riders Published: 23 Mar 2004
OpenCL Programming Guide (OpenGL)
by Aaftab Munshi,Benedict Gaster,Timothy Mattson,James Fung,Dan Ginsburg
ISBN 13: 9780321749642
Format: Paperback (648 pages) Publisher: Addison Wesley Published: 13 Jul 2011
Introduction to Game Development (Charles River Media Game Development) (Game Development Series)
by Steve Rabin
ISBN 13: 9781584503774
Format: Hardcover (1008 pages) Publisher: Cengage Learning Published: 14 Jun 2005
OpenGL SuperBible
by Richard S Wright, Benjamin Lipchak
ISBN 13: 9780672326011
Format: Paperback (1200 pages) Publisher: Sams Published: 30 Jun 2004
Game Creation For Teens
by Jason Darby
ISBN 13: 9781598635003
Format: Paperback (320 pages) Publisher: Delmar Published: 22 Mar 2008
Polygonal Modeling: Basic and Advanced Techniques (Wordware Game and Graphics Library)
by Mario Russo
ISBN 13: 9781598220070
Format: Paperback (412 pages) Publisher: Wordware Publishing Inc. Published: 01 Nov 2005
Handbook of Computer Game Studies
by Joost Raessens, Jeffrey Goldstein
ISBN 13: 9780262182409
Format: Hardcover (496 pages) Publisher: MIT Press Published: 01 Jul 2005