LightWave V9 Texturing (Wordware Game and Graphics Library)
by Angel Nieves
ISBN 13: 9781598220292
Format: Paperback (648 pages) Publisher: Wordware Publishing Inc. Published: 01 Mar 2007
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Programming Game AI by Example
by Mat Buckland
ISBN 13: 9781556220784
Format: Paperback (495 pages) Publisher: Jones and Bartlett Publishers, Inc Published: 01 Oct 2004
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)
by Ian Millington
ISBN 13: 9780123694713
Format: Hardcover (480 pages) Publisher: Morgan Kaufmann Published: 16 Apr 2007
Your Google Game Plan for Success: Increasing Your Web Presence with Google Adwords, Analytics and Website Optimizer
by Joe Teixeira
ISBN 13: 9780470641644
Format: Paperback (456 pages) Publisher: John Wiley & Sons Published: 10 Sep 2010
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
ISBN 13: 9780124977822
Format: Hardcover (896 pages) Publisher: Morgan Kaufmann Published: 13 Sep 2006
GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)
by Erik Yuzwa
ISBN 13: 9781584504320
Format: Paperback (392 pages) Publisher: Charles River Media Published: 10 Feb 2006
Figures, Characters and Avatars
by Les Pardew
ISBN 13: 9781598638165
Format: Paperback (227 pages) Publisher: Delmar Published: 01 Apr 2009
Flash MX Games: Art to ActionScript
by Nik Lever
ISBN 13: 9780240519036
Format: Paperback (438 pages) Publisher: Focal Press Published: 21 Nov 2002
Cutting-edge Direct 3D Programming: Everything You Need to Create Stunning 3D Applications with Direct 3D
by Stan Trujillo
ISBN 13: 9781576100509
Format: Paperback (496 pages) Publisher: Coriolis Group,U.S. Published: Nov 1996
OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95
by Michael Sweet, Richard S. Wright, Richard S. Wright Jr
ISBN 13: 9781571690739
Format: Paperback (750 pages) Publisher: Waite Group Published: Aug 1996
LightWave V9 Lighting (Wordware Game and Graphics Library)
by Nicholas Boughen
ISBN 13: 9781598220391
Format: Paperback (616 pages) Publisher: Wordware Publishing Inc. Published: 10 May 2007
Computer Graphics Using OpenGL
by Francis S Hill Jr., Stephen M Kelley
ISBN 13: 9780131362628
Format: Paperback (920 pages) Publisher: Pearson Education Published: 13 Jun 2008 Other Format: Paperback