Buy Used and New Games Books

Results for Games

Showing 49 to 60 of 131 results
ActionScript for Multiplayer Games and Virtual Worlds (One-Off) ActionScript for Multiplayer Games and Virtual Worlds (One-Off) by Jobe Makar

ActionScript for Multiplayer Games and Virtual Worlds (One-Off)

by Jobe Makar


ISBN 13: 9780321643360

Format: Paperback (312 pages)
Publisher: New Riders
Published: 23 Jul 2009

Save for later

Bargain Bin Item

Used : $18.30  
 
Used : $18.30
Unreal Game Development Unreal Game Development by Ashish Amresh,Alex Okita

Unreal Game Development

by Ashish Amresh,Alex Okita


ISBN 13: 9781568814599

Format: Paperback (500 pages)
Publisher: A K Peters/CRC Press
Published: 03 Aug 2010

Save for later

Used : $18.53  
 
Used : $18.53
Beginning Game Programming (Sams Teach Yourself) Beginning Game Programming (Sams Teach Yourself) by Michael Morrison

Beginning Game Programming (Sams Teach Yourself)

by Michael Morrison


ISBN 13: 9780672326592

Format: Paperback (624 pages)
Publisher: Sams
Published: 01 Jun 2004

Save for later

Bargain Bin Item

Used : $19.04  
 
Used : $19.04
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines by Wes McDermott

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

by Wes McDermott


ISBN 13: 9780240815633

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 18 Nov 2010

Save for later

Bargain Bin Item

Used : $20.88  
 
Used : $20.88
Learning Autodesk 3ds Max 2010 Foundation for Games Learning Autodesk 3ds Max 2010 Foundation for Games by Autodesk

Learning Autodesk 3ds Max 2010 Foundation for Games

by Autodesk


ISBN 13: 9780240811949

Format: Paperback (345 pages)
Publisher: Focal Press
Published: 19 Oct 2009

Save for later

Used : $21.50  
 
Used : $21.50
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

Save for later

Bargain Bin Item

Used : $23.06  
New : $41.26  
Used : $23.06 New : $41.26
Computer Game Design: Theory and Practice Computer Game Design: Theory and Practice by Richard Rouse

Computer Game Design: Theory and Practice

by Richard Rouse


ISBN 13: 9781556227356

Format: Paperback (500 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 01 Feb 2001

Save for later

Bargain Bin Item

Used : $23.97  
 
Used : $23.97
3D Game Programming with C++ Gold Book 3D Game Programming with C++ Gold Book by John De Goes, J.De Goes

3D Game Programming with C++ Gold Book

by John De Goes, J.De Goes


ISBN 13: 9781576104002

Format: Paperback (816 pages)
Publisher: Coriolis Group,U.S.
Published: Dec 1999

Save for later

Bargain Bin Item

Used : $25.55  
 
Used : $25.55
Sams Teach Yourself Game Programming with Visual Basic in 24 Hours Sams Teach Yourself Game Programming with Visual Basic in 24 Hours by Clayton Walnum

Sams Teach Yourself Game Programming with Visual Basic in 24 Hours

by Clayton Walnum


ISBN 13: 9780672319877

Format: Paperback (696 pages)
Publisher: Sams
Published: 04 Dec 2000

Save for later

Bargain Bin Item

Used : $26.29  
 
Used : $26.29
Managed DirectX 9 Kick Start: Graphics and Game Programming Managed DirectX 9 Kick Start: Graphics and Game Programming by Tom Miller

Managed DirectX 9 Kick Start: Graphics and Game Programming

by Tom Miller


ISBN 13: 9780672325960

Format: Paperback (432 pages)
Publisher: Sams
Published: 24 Oct 2003

Save for later

Bargain Bin Item

Used : $27.25  
 
Used : $27.25