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Building Great Flash MX Games Building Great Flash MX Games by Matthew David

Building Great Flash MX Games

by Matthew David


ISBN 13: 9780764519857

Format: Paperback (352 pages)
Publisher: John Wiley & Sons
Published: 06 Dec 2002

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Augmented Learning: Research and Design of Mobile Educational Games Augmented Learning: Research and Design of Mobile Educational Games by E Klopfer

Augmented Learning: Research and Design of Mobile Educational Games

by E Klopfer


ISBN 13: 9780262113151

Format: Hardcover (251 pages)
Publisher: MIT Press
Published: 16 May 2008

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Opengl Shading Language Opengl Shading Language by Randi J. Rost

Opengl Shading Language

by Randi J. Rost


ISBN 13: 9780321334893

Format: Paperback (800 pages)
Publisher: Addison Wesley
Published: 25 Jan 2006

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Computer Games: Text, Narrative and Play Computer Games: Text, Narrative and Play by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott

Computer Games: Text, Narrative and Play

by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott


ISBN 13: 9780745634012

Format: Paperback (224 pages)
Publisher: Polity Press
Published: 01 Feb 2006

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Unity Game Development Essentials Unity Game Development Essentials by W Goldstone

Unity Game Development Essentials

by W Goldstone


ISBN 13: 9781847198181

Format: Paperback (316 pages)
Publisher: PACKT PUBLISHING
Published: 13 Oct 2009

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Interactive Computer Graphics: A Top-down Approach Using Opengl (International Edition) Interactive Computer Graphics: A Top-down Approach Using Opengl (International Edition) by Edward Angel

Interactive Computer Graphics: A Top-down Approach Using Opengl (International Edition)

by Edward Angel


ISBN 13: 9780321312525

Format: Paperback (816 pages)
Publisher: Pearson Education
Published: 01 Mar 2005

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OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner

OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2

by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner


ISBN 13: 9780201604580

Format: Paperback (784 pages)
Publisher: Addison Wesley
Published: 16 Aug 1999

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OpenGL ES 2.0 Programming Guide OpenGL ES 2.0 Programming Guide by Aaftab Munshi

OpenGL ES 2.0 Programming Guide

by Aaftab Munshi


ISBN 13: 9780321502797

Format: Illustrated (450 pages)
Publisher: Addison-Wesley Professional
Published: 24 Jul 2008

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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1 OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1 by OpenGL Architecture Review Board,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1

by OpenGL Architecture Review Board,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis


ISBN 13: 9780321481009

Format: Paperback (928 pages)
Publisher: Addison Wesley
Published: 30 Jul 2007

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Creating the Art of the Game Creating the Art of the Game by Matthew Omernick

Creating the Art of the Game

by Matthew Omernick


ISBN 13: 9783404151325

Format: Paperback (320 pages)
Publisher: New Riders
Published: 23 Mar 2004

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Game Development Essentials: An Introduction Game Development Essentials: An Introduction by Jeannie Novak

Game Development Essentials: An Introduction

by Jeannie Novak


ISBN 13: 9781418042080

Format: Paperback (435 pages)
Publisher: Delmar
Published: 09 Aug 2007

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