The Essential Guide To HTML5: Using Games To Learn HTML5 And JavaScript
by Jeanine Meyer
ISBN 13: 9781430233831
Format: Paperback (376 pages) Publisher: FRIENDS OF ED Published: 02 Nov 2010
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The Dark Side of Game Texturing
by David Franson
ISBN 13: 9781592003501
Format: Paperback (216 pages) Publisher: Premier Press Published: 23 Mar 2004
3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
ISBN 13: 9780240811482
Format: Paperback (419 pages) Publisher: Focal Press Published: 28 May 2009 Other Format: Paperback
Game Design for Teens (Premier Press Game Development)
by Les Pardew, Eric Nunamaker, Scott Pugh, Ross Wolfley, Brent Iverson
ISBN 13: 9781592004966
Format: Paperback (300 pages) Publisher: Premier Press Published: 30 Sep 2004
Beginning Game Programming (Sams Teach Yourself)
by Michael Morrison
ISBN 13: 9780672326592
Format: Paperback (624 pages) Publisher: Sams Published: 01 Jun 2004
OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4
by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis
ISBN 13: 9780321173485
Format: Paperback (816 pages) Publisher: Addison Wesley Published: 13 Nov 2003
Beginning XNA 2.0 Game Programming: From Novice to Professional (The Expert's Voice in Game Programming)
by Alexandre Lobao
ISBN 13: 9781590599242
Format: Illustrated (460 pages) Publisher: Apress Published: 28 Apr 2008
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781556229138
Format: Paperback (400 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 30 May 2003
Internet Game Programming with Java
by Mike Morrison
ISBN 13: 9781575211480
Format: Paperback (500 pages) Publisher: Sams Publishing Published: 01 Jul 1996
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner
ISBN 13: 9780201604580
Format: Paperback (784 pages) Publisher: Addison Wesley Published: 16 Aug 1999
Developing Games in Java
by David Brackeen,Laurence Vanhelsuwé
ISBN 13: 9781592730056
Format: Paperback (1008 pages) Publisher: New Riders Published: 21 Aug 2003
OpenGL SuperBible: Comprehensive Tutorial and Reference
by Benjamin Lipchak, Richard S. Wright Jr., Nicholas Haemel
ISBN 13: 9780321498823
Format: Paperback (1248 pages) Publisher: Addison Wesley Published: 18 Jun 2007