Buy Used and New Games Books

Results for Games

Showing 25 to 36 of 155 results
Microsoft® XNA® Game Studio 2.0: Learn Programming Now! (PRO-Developer) Microsoft® XNA® Game Studio 2.0: Learn Programming Now! (PRO-Developer) by Rob Miles

Microsoft® XNA® Game Studio 2.0: Learn Programming Now! (PRO-Developer)

by Rob Miles


ISBN 13: 9780735625228

Format: Paperback (288 pages)
Publisher: MICROSOFT PRESS
Published: 01 Feb 2008

Save for later

Bargain Bin Item

Used : $3.25  
 
Used : $3.25
Direct 3D Programming: Kick Start Direct 3D Programming: Kick Start by Clayton Walnum

Direct 3D Programming: Kick Start

by Clayton Walnum


ISBN 13: 9780672324987

Format: Paperback (456 pages)
Publisher: Sams
Published: 25 Apr 2003

Save for later

Bargain Bin Item

Used : $3.25  
 
Used : $3.25
Foundation HTML5 Canvas: For Games and Entertainment Foundation HTML5 Canvas: For Games and Entertainment by Rob Hawkes

Foundation HTML5 Canvas: For Games and Entertainment

by Rob Hawkes


ISBN 13: 9781430232919

Format: Paperback (316 pages)
Publisher: FRIENDS OF ED
Published: 19 Apr 2011

Save for later

Bargain Bin Item

Used : $3.25  
New : $64.49  
Used : $3.25 New : $64.49
Flash MX 2004 Games: Art to ActionScript Flash MX 2004 Games: Art to ActionScript by Nik Lever

Flash MX 2004 Games: Art to ActionScript

by Nik Lever


ISBN 13: 9780240519630

Format: Paperback (448 pages)
Publisher: Focal Press
Published: 07 Jul 2004

Save for later

Bargain Bin Item

Used : $4.19  
 
Used : $4.19
Game Coding Complete Game Coding Complete by Mike McShaffry

Game Coding Complete

by Mike McShaffry


ISBN 13: 9781932111750

Format: Paperback (580 pages)
Publisher: Paraglyph Press
Published: 11 Jun 2003
Other Format: Paperback

Save for later

Bargain Bin Item

Used : $4.19  
 
Used : $4.19
OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4 OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4 by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis

OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4

by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis


ISBN 13: 9780321173485

Format: Paperback (816 pages)
Publisher: Addison Wesley
Published: 13 Nov 2003

Save for later

Used : $4.19  
 
Used : $4.19
ActionScript 3.0 Game Programming University ActionScript 3.0 Game Programming University by Gary Rosenzweig

ActionScript 3.0 Game Programming University

by Gary Rosenzweig


ISBN 13: 9780789737021

Format: Paperback (456 pages)
Publisher: QUE
Published: 29 Aug 2007

Save for later

Bargain Bin Item

Used : $4.32  
 
Used : $4.32
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

Save for later

Bargain Bin Item

Used : $4.69  
New : $32.63  
Used : $4.69 New : $32.63
Teach Yourself Games Programming (TY Computing) Teach Yourself Games Programming (TY Computing) by Alan Thorn

Teach Yourself Games Programming (TY Computing)

by Alan Thorn


ISBN 13: 9780340942390

Format: Paperback (208 pages)
Publisher: Teach Yourself
Published: 31 Aug 2007

Save for later

Bargain Bin Item

Used : $4.69  
 
Used : $4.69
The Dark Side of Game Texturing The Dark Side of Game Texturing by David Franson

The Dark Side of Game Texturing

by David Franson


ISBN 13: 9781592003501

Format: Paperback (216 pages)
Publisher: Premier Press
Published: 23 Mar 2004

Save for later

Used : $4.99  
 
Used : $4.99