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Foundation Game Design with Flash (Foundations) Foundation Game Design with Flash (Foundations) by Rex van der Spuy

Foundation Game Design with Flash (Foundations)

by Rex van der Spuy


ISBN 13: 9781430218210

Format: Illustrated (608 pages)
Publisher: Apress
Published: 02 Jun 2010

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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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Beginning iPhone Games Development (Books for Professionals by Professionals) Beginning iPhone Games Development (Books for Professionals by Professionals) by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy

Beginning iPhone Games Development (Books for Professionals by Professionals)

by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy


ISBN 13: 9781430225997

Format: Paperback (728 pages)
Publisher: APRESS
Published: 28 Apr 2010

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The Game Animator's Guide to Maya The Game Animator's Guide to Maya by Michael McKinley

The Game Animator's Guide to Maya

by Michael McKinley


ISBN 13: 9780470038574

Format: Paperback (251 pages)
Publisher: John Wiley & Sons
Published: 23 Jun 2006

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Game Coding Complete, 3rd Game Coding Complete, 3rd by Mike McShaffry

Game Coding Complete, 3rd

by Mike McShaffry


ISBN 13: 9781584506805

Format: Paperback (908 pages)
Publisher: Delmar
Published: 09 Apr 2009

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OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner

OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2

by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner


ISBN 13: 9780201604580

Format: Paperback (784 pages)
Publisher: Addison Wesley
Published: 16 Aug 1999

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The Game Maker's Companion Book/CD Package The Game Maker's Companion Book/CD Package by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks

The Game Maker's Companion Book/CD Package

by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks


ISBN 13: 9781430228264

Format: Paperback (440 pages)
Publisher: APRESS
Published: 30 Sep 2010

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Creating the Art of the Game Creating the Art of the Game by Matthew Omernick

Creating the Art of the Game

by Matthew Omernick


ISBN 13: 9783404151325

Format: Paperback (320 pages)
Publisher: New Riders
Published: 23 Mar 2004

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Andrew Rollings and Ernest Adams on Game Design Andrew Rollings and Ernest Adams on Game Design by Andrew Rollings,Ernest Adams

Andrew Rollings and Ernest Adams on Game Design

by Andrew Rollings,Ernest Adams


ISBN 13: 9781592730018

Format: Paperback (648 pages)
Publisher: New Riders
Published: 01 May 2003

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Augmented Learning: Research and Design of Mobile Educational Games Augmented Learning: Research and Design of Mobile Educational Games by E Klopfer

Augmented Learning: Research and Design of Mobile Educational Games

by E Klopfer


ISBN 13: 9780262113151

Format: Hardcover (251 pages)
Publisher: MIT Press
Published: 16 May 2008

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Microsoft XNA Game Studio Creator's Guide, Second Edition Microsoft XNA Game Studio Creator's Guide, Second Edition by Stephen Cawood,Pat Mcgee

Microsoft XNA Game Studio Creator's Guide, Second Edition

by Stephen Cawood,Pat Mcgee


ISBN 13: 9780071614061

Format: Paperback (560 pages)
Publisher: McGraw-Hill Osborne
Published: 01 Jun 2009

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