Foundation Game Design with Flash (Foundations)
by Rex van der Spuy
ISBN 13: 9781430218210
Format: Illustrated (608 pages) Publisher: Apress Published: 02 Jun 2010
Save for later
Beginning XNA 2.0 Game Programming: From Novice to Professional (The Expert's Voice in Game Programming)
by Alexandre Lobao
ISBN 13: 9781590599242
Format: Illustrated (460 pages) Publisher: Apress Published: 28 Apr 2008
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
by Michael Ingrassia
ISBN 13: 9780240810645
Format: Paperback (416 pages) Publisher: Focal Press Published: 19 Nov 2008
Beginning iPhone Games Development (Books for Professionals by Professionals)
by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy
ISBN 13: 9781430225997
Format: Paperback (728 pages) Publisher: APRESS Published: 28 Apr 2010
The Game Animator's Guide to Maya
by Michael McKinley
ISBN 13: 9780470038574
Format: Paperback (251 pages) Publisher: John Wiley & Sons Published: 23 Jun 2006
Game Coding Complete, 3rd
by Mike McShaffry
ISBN 13: 9781584506805
Format: Paperback (908 pages) Publisher: Delmar Published: 09 Apr 2009
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner
ISBN 13: 9780201604580
Format: Paperback (784 pages) Publisher: Addison Wesley Published: 16 Aug 1999
The Game Maker's Companion Book/CD Package
by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks
ISBN 13: 9781430228264
Format: Paperback (440 pages) Publisher: APRESS Published: 30 Sep 2010
Creating the Art of the Game
by Matthew Omernick
ISBN 13: 9783404151325
Format: Paperback (320 pages) Publisher: New Riders Published: 23 Mar 2004
Andrew Rollings and Ernest Adams on Game Design
by Andrew Rollings,Ernest Adams
ISBN 13: 9781592730018
Format: Paperback (648 pages) Publisher: New Riders Published: 01 May 2003
Augmented Learning: Research and Design of Mobile Educational Games
by E Klopfer
ISBN 13: 9780262113151
Format: Hardcover (251 pages) Publisher: MIT Press Published: 16 May 2008
Microsoft XNA Game Studio Creator's Guide, Second Edition
by Stephen Cawood,Pat Mcgee
ISBN 13: 9780071614061
Format: Paperback (560 pages) Publisher: McGraw-Hill Osborne Published: 01 Jun 2009