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Microsoft® XNA® Game Studio 2.0: Learn Programming Now! (PRO-Developer) Microsoft® XNA® Game Studio 2.0: Learn Programming Now! (PRO-Developer) by Rob Miles

Microsoft® XNA® Game Studio 2.0: Learn Programming Now! (PRO-Developer)

by Rob Miles


ISBN 13: 9780735625228

Format: Paperback (288 pages)
Publisher: MICROSOFT PRESS
Published: 01 Feb 2008

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Foundation HTML5 Canvas: For Games and Entertainment Foundation HTML5 Canvas: For Games and Entertainment by Rob Hawkes

Foundation HTML5 Canvas: For Games and Entertainment

by Rob Hawkes


ISBN 13: 9781430232919

Format: Paperback (316 pages)
Publisher: FRIENDS OF ED
Published: 19 Apr 2011

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Level Up!: The Guide to Great Video Game Design Level Up!: The Guide to Great Video Game Design by Scott Rogers

Level Up!: The Guide to Great Video Game Design

by Scott Rogers


ISBN 13: 9780470688670

Format: Paperback (514 pages)
Publisher: John Wiley & Sons
Published: 14 Sep 2010

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Game Character Modeling and Animation with 3ds Max Game Character Modeling and Animation with 3ds Max by Yancey Clinton

Game Character Modeling and Animation with 3ds Max

by Yancey Clinton


ISBN 13: 9780240809786

Format: Paperback (360 pages)
Publisher: Focal Press
Published: 12 Oct 2007

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Game Coding Complete Game Coding Complete by Mike McShaffry

Game Coding Complete

by Mike McShaffry


ISBN 13: 9781932111750

Format: Paperback (580 pages)
Publisher: Paraglyph Press
Published: 11 Jun 2003
Other Format: Paperback

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The Game Maker's Apprentice: Game Development for Beginners The Game Maker's Apprentice: Game Development for Beginners by Jacob Habgood,Mark Overmars

The Game Maker's Apprentice: Game Development for Beginners

by Jacob Habgood,Mark Overmars


ISBN 13: 9781590596159

Format: Paperback (336 pages)
Publisher: Apress
Published: 28 Jul 2006

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OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4 OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4 by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis

OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4

by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis


ISBN 13: 9780321173485

Format: Paperback (816 pages)
Publisher: Addison Wesley
Published: 13 Nov 2003

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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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