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Macromedia Flash MX Actionscript for Fun and Games Macromedia Flash MX Actionscript for Fun and Games by Gary Rosenzweig

Macromedia Flash MX Actionscript for Fun and Games

by Gary Rosenzweig


ISBN 13: 9780789727992

Format: Paperback (552 pages)
Publisher: QUE
Published: 16 Jul 2002

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Interactive Computer Graphics: A Top-Down Approach with OpenGL Interactive Computer Graphics: A Top-Down Approach with OpenGL by Edward Angel

Interactive Computer Graphics: A Top-Down Approach with OpenGL

by Edward Angel


ISBN 13: 9780201773439

Format: Hardcover (719 pages)
Publisher: Addison Wesley
Published: 16 Jul 2002

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ActionScript 3.0 Game Programming University ActionScript 3.0 Game Programming University by Gary Rosenzweig

ActionScript 3.0 Game Programming University

by Gary Rosenzweig


ISBN 13: 9780789737021

Format: Paperback (456 pages)
Publisher: QUE
Published: 29 Aug 2007

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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240807683

Format: Paperback (368 pages)
Publisher: CRC Press
Published: 23 Mar 2006

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Andrew Rollings and Ernest Adams on Game Design Andrew Rollings and Ernest Adams on Game Design by Andrew Rollings,Ernest Adams

Andrew Rollings and Ernest Adams on Game Design

by Andrew Rollings,Ernest Adams


ISBN 13: 9781592730018

Format: Paperback (648 pages)
Publisher: New Riders
Published: 01 May 2003

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Computer Graphics Using OpenGL Computer Graphics Using OpenGL by Francis S Hill Jr., Stephen M Kelley

Computer Graphics Using OpenGL

by Francis S Hill Jr., Stephen M Kelley


ISBN 13: 9780131362628

Format: Paperback (920 pages)
Publisher: Pearson Education
Published: 13 Jun 2008
Other Format: Hardcover

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Essential Zbrush (Wordware Game and Graphics Library) Essential Zbrush (Wordware Game and Graphics Library) by Wayne Robson

Essential Zbrush (Wordware Game and Graphics Library)

by Wayne Robson


ISBN 13: 9781598220599

Format: Paperback (754 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 01 Oct 2008

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PC Assembly Language Games Programming PC Assembly Language Games Programming by Darran Thomas,Simon Annetts

PC Assembly Language Games Programming

by Darran Thomas,Simon Annetts


ISBN 13: 9781873308356

Format: Paperback (416 pages)
Publisher: Bruce Smith Books
Published: 31 Oct 1994

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Physics for Game Developers Physics for Game Developers by David M Bourg

Physics for Game Developers

by David M Bourg


ISBN 13: 9780596000066

Format: Paperback (352 pages)
Publisher: O′Reilly
Published: 13 Nov 2001

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3D Game Environments: Create Professional 3D Game Worlds 3D Game Environments: Create Professional 3D Game Worlds by Luke Ahearn,Luke Ahearn

3D Game Environments: Create Professional 3D Game Worlds

by Luke Ahearn,Luke Ahearn


ISBN 13: 9780240808956

Format: Paperback (400 pages)
Publisher: Focal Press
Published: 13 May 2008

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