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Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) by Frank D. Luna

Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)

by Frank D. Luna


ISBN 13: 9781556229138

Format: Paperback (400 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 30 May 2003

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Ready-to-Run Java 3D : With Plug-and-Play Code Ready-to-Run Java 3D : With Plug-and-Play Code by Kirk Brown, Daniel Petersen

Ready-to-Run Java 3D : With Plug-and-Play Code

by Kirk Brown, Daniel Petersen


ISBN 13: 9780471317029

Format: Paperback (416 pages)
Publisher: John Wiley & Sons
Published: 22 Apr 1999

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An Introduction to Genetic Algorithms An Introduction to Genetic Algorithms by Melanie Mitchell

An Introduction to Genetic Algorithms

by Melanie Mitchell


ISBN 13: 9780262631853

Format: Illustrated (221 pages)
Publisher: MIT Press
Published: 08 Apr 1998

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Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune by Aaron Reed

Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune

by Aaron Reed


ISBN 13: 9780596521950

Format: Illustrated (510 pages)
Publisher: O'Reilly Media
Published: 05 Dec 2008

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Introducing 3D AutoCad Introducing 3D AutoCad by Robert McFarlane

Introducing 3D AutoCad

by Robert McFarlane


ISBN 13: 9780340614563

Format: Hardcover (200 pages)
Publisher: Butterworth-Heinemann Ltd
Published: 07 Jul 1992

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Case* Method: Tasks And Deliverables Case* Method: Tasks And Deliverables by R. Barker

Case* Method: Tasks And Deliverables

by R. Barker


ISBN 13: 9780201416978

Format: Hardcover (352 pages)
Publisher: Addison Wesley
Published: 01 Jan 1990

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A Practical Guide to AutoCAD 3D Design A Practical Guide to AutoCAD 3D Design by Trevor Bousfield

A Practical Guide to AutoCAD 3D Design

by Trevor Bousfield


ISBN 13: 9780582369351

Format: Textbook Binding (280 pages)
Publisher: Longman
Published: 21 May 1999

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C++ Real Time 3D Graphics: Practical Course in Object-oriented Graphics Programming C++ Real Time 3D Graphics: Practical Course in Object-oriented Graphics Programming by A TYLER

C++ Real Time 3D Graphics: Practical Course in Object-oriented Graphics Programming

by A TYLER


ISBN 13: 9781850585060

Format: Paperback (268 pages)
Publisher: John Wiley & Sons
Published: 19 May 1994

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Math for 3D Game Programming and Computer Graphics (Game Development Series) Math for 3D Game Programming and Computer Graphics (Game Development Series) by Eric Lengyel

Math for 3D Game Programming and Computer Graphics (Game Development Series)

by Eric Lengyel


ISBN 13: 9781584500377

Format: Hardcover (382 pages)
Publisher: Charles River Media
Published: 19 Dec 2001

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Introduction to Google SketchUp (Wiley Pathways) Introduction to Google SketchUp (Wiley Pathways) by Aidan Chopra,Laura Town

Introduction to Google SketchUp (Wiley Pathways)

by Aidan Chopra,Laura Town


ISBN 13: 9780470175651

Format: Paperback (480 pages)
Publisher: John Wiley & Sons
Published: 12 Oct 2007

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