Java 3D Jump Start (Java (Prentice Hall))
by Aaron E. Walsh, Doug Gehringer
ISBN 13: 9780130340764
Format: Paperback (272 pages) Publisher: Prentice Hall Published: 09 Aug 2001
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Java 3D Programming
by Daniel Selman
ISBN 13: 9781930110359
Format: Paperback (400 pages) Publisher: Manning Publications Published: 08 Apr 2002
3d Games:Volume 1: Real-Time Rendering and Software Technology Vol 1: Real-time Rendering and Software Technology
by Fabio Policarpo,Alan Watt
ISBN 13: 9780201619218
Format: Hardcover (816 pages) Publisher: Addison Wesley Published: 24 Oct 2000
Introducing 3D AutoCad
by Robert McFarlane
ISBN 13: 9780340614563
Format: Hardcover (200 pages) Publisher: Butterworth-Heinemann Ltd Published: 07 Jul 1992
Case* Method: Tasks And Deliverables
by R. Barker
ISBN 13: 9780201416978
Format: Hardcover (352 pages) Publisher: Addison Wesley Published: 01 Jan 1990
AutoCAD 2000: 3D Modeling - A Visual Approach
by John Wilson
ISBN 13: 9780766812468
Format: Paperback (640 pages) Publisher: Delmar Cengage Learning Published: 03 Sep 1999
Structural Equation Modeling with Lisrel, Prelis, and Simplis: Basic Concepts, Applications, and Programming (Multivariete Applications Series)
by Barbara Byrne
ISBN 13: 9780805829242
Format: Hardcover (432 pages) Publisher: Psychology Press Published: 01 Mar 1998
Google SketchUp for Site Design: A Guide to Modeling Site Plans, Terrain and Architecture
by Daniel Tal
ISBN 13: 9780470345252
Format: Paperback (368 pages) Publisher: John Wiley & Sons Published: 11 Sep 2009
Reality Architecture: Building 3D Worlds in Java and VRML
by Mccarthy, Carty
ISBN 13: 9780137486250
Format: Paperback (382 pages) Publisher: Prentice Hall Published: 21 Jan 1998
Principles of Modelling and Rendering with 3D Studio
by etc., Stuart Mealing
ISBN 13: 9781871516708
Format: Paperback (246 pages) Publisher: Intellect Books Published: 01 May 1998
OpenGL ES 2.0 Programming Guide
by Aaftab Munshi
ISBN 13: 9780321502797
Format: Illustrated (450 pages) Publisher: Addison-Wesley Professional Published: 24 Jul 2008
Introduction to 3D Game Programming with Direct 3D 10: A Shader Approach (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781598220537
Format: Paperback (502 pages) Publisher: Wordware Publishing Inc. Published: 01 Oct 2008