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Rotation Transforms for Computer Graphics Rotation Transforms for Computer Graphics by John Vince

Rotation Transforms for Computer Graphics

by John Vince


ISBN 13: 9780857291530

Format: Paperback (274 pages)
Publisher: Springer
Published: 11 Jan 2011

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3D Graphics for Game Programming 3D Graphics for Game Programming by JungHyun Han

3D Graphics for Game Programming

by JungHyun Han


ISBN 13: 9781439827376

Format: Hardcover (330 pages)
Publisher: Chapman and Hall/CRC
Published: 25 Feb 2011

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Understanding 3D Animation Using Maya Understanding 3D Animation Using Maya by John Edgar Park

Understanding 3D Animation Using Maya

by John Edgar Park


ISBN 13: 9780387001760

Format: Paperback (416 pages)
Publisher: Springer
Published: 30 Dec 2004

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3D Reconstruction: Real-time Volumetric Scene Reconstruction from Multiple Views 3D Reconstruction: Real-time Volumetric Scene Reconstruction from Multiple Views by Christian, Nitschke

3D Reconstruction: Real-time Volumetric Scene Reconstruction from Multiple Views

by Christian, Nitschke


ISBN 13: 9783836410625

Format: Paperback (156 pages)
Publisher: VDM Verlag Dr. Mueller e.K.
Published: 03 Apr 2007

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Development and Application of the Finite Element Method based on MatLab Development and Application of the Finite Element Method based on MatLab by Herbert Baaser

Development and Application of the Finite Element Method based on MatLab

by Herbert Baaser


ISBN 13: 9783642131523

Format: Hardcover (72 pages)
Publisher: Springer
Published: 19 May 2010

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