Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Series in Interactive 3D Technology)
by Gino van den Bergen
ISBN 13: 9781558608016
Format: Hardcover (277 pages) Publisher: Morgan Kaufmann Published: 11 Nov 2003
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X3D: Extensible 3D Graphics for Web Authors: Extensible 3D Graphics for Web Authors Vol 1 (The Morgan Kaufmann Series in Computer Graphics)
by Don Brutzman,Leonard Daly
ISBN 13: 9780120885008
Format: Paperback (472 pages) Publisher: Morgan Kaufmann Published: 04 May 2007
Data Modeling: Theory and Practice
by Graeme Simsion
ISBN 13: 9780977140015
Format: Perfect Paperback (416 pages) Publisher: Technics Publications LLC Published: 30 Jun 2007
The Virtopsy Approach: 3d Optical and Radiological Scanning and Reconstruction in Forensic Medicine
by Michael J. Thali, Richard Dirnhofer, Peter Vock
ISBN 13: 9780849381782
Format: Hardcover (536 pages) Publisher: CRC Press Published: 14 May 2009
Transactions on Computational Systems Biology IX (Lecture Notes in Computer Science/Transactions on Computational Systems Biology): 5121
by Corrado Priami
ISBN 13: 9783540887645
Format: Illustrated (164 pages) Publisher: Springer Published: 23 Oct 2008
Computer Vision and Computer Graphics - Theory and Applications: International Conference, VISIGRAPP 2008, Funchal-Madeira, Portugal, January 22-25, ... in Computer and Information Science)
by AlpeshKumar Ranchordas,Helder J. Araujo,Joao Madeiras Pereira,Jose Braz
ISBN 13: 9783642102257
Format: Illustrated (296 pages) Publisher: Springer Published: 05 Nov 2009
Introduction to 3D Data: Modeling with ArcGIS 3d Analyst and Google Earth
by Heather Kennedy
ISBN 13: 9780470381243
Format: Paperback (352 pages) Publisher: Wiley Published: 09 Jun 2009
Transforming Clothing Production into a Demand-driven, Knowledge-based, High-tech Industry: The Leapfrog Paradigm
by Lutz Walter,George-Alexander Kartsounis,Stefano Carosio
ISBN 13: 9781848826076
Format: Hardcover (234 pages) Publisher: Springer Published: 28 Sep 2009
Biomedical Simulation: 5th International Symposium, ISBMS 2010, Phoenix, AZ, USA, January 23-24, 2010. Proceedings: 5958 (Lecture Notes in Computer Science)
by Fernando Bello, Stéphane Cotin
ISBN 13: 9783642116148
Format: Illustrated (208 pages) Publisher: Springer Published: 12 Jan 2010
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
by Lynn Thomas Harrison
ISBN 13: 9781590590812
Format: Paperback (428 pages) Publisher: Apress Published: 01 Oct 2003
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
by David H. Eberly
ISBN 13: 9780122290640
Format: Hardcover (752 pages) Publisher: Morgan Kaufmann Published: 19 Jan 2005
3D Computer Graphics: A Mathematical Introduction with OpenGL
by Samuel R. Buss
ISBN 13: 9780521821032
Format: Illustrated (396 pages) Publisher: Cambridge University Press Published: 19 May 2003