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Showing 145 to 156 of 566 results
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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New : $36.02  
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The Virtopsy Approach: 3d Optical and Radiological Scanning and Reconstruction in Forensic Medicine The Virtopsy Approach: 3d Optical and Radiological Scanning and Reconstruction in Forensic Medicine by Michael J. Thali, Richard Dirnhofer, Peter Vock

The Virtopsy Approach: 3d Optical and Radiological Scanning and Reconstruction in Forensic Medicine

by Michael J. Thali, Richard Dirnhofer, Peter Vock


ISBN 13: 9780849381782

Format: Hardcover (536 pages)
Publisher: CRC Press
Published: 14 May 2009

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New : $255.07  
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Introduction to 3D Data: Modeling with ArcGIS 3d Analyst and Google Earth Introduction to 3D Data: Modeling with ArcGIS 3d Analyst and Google Earth by Heather Kennedy

Introduction to 3D Data: Modeling with ArcGIS 3d Analyst and Google Earth

by Heather Kennedy


ISBN 13: 9780470381243

Format: Paperback (352 pages)
Publisher: Wiley
Published: 09 Jun 2009

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New : $93.15  
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Transforming Clothing Production into a Demand-driven, Knowledge-based, High-tech Industry: The Leapfrog Paradigm Transforming Clothing Production into a Demand-driven, Knowledge-based, High-tech Industry: The Leapfrog Paradigm by Lutz Walter,George-Alexander Kartsounis,Stefano Carosio

Transforming Clothing Production into a Demand-driven, Knowledge-based, High-tech Industry: The Leapfrog Paradigm

by Lutz Walter,George-Alexander Kartsounis,Stefano Carosio


ISBN 13: 9781848826076

Format: Hardcover (234 pages)
Publisher: Springer
Published: 28 Sep 2009

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New : $114.52  
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3D Computer Graphics: A Mathematical Introduction with OpenGL 3D Computer Graphics: A Mathematical Introduction with OpenGL by Samuel R. Buss

3D Computer Graphics: A Mathematical Introduction with OpenGL

by Samuel R. Buss


ISBN 13: 9780521821032

Format: Illustrated (396 pages)
Publisher: Cambridge University Press
Published: 19 May 2003

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New : $126.19  
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Real-Time Collision Detection (Morgan Kaufmann Series in Interactive 3D Technology) Real-Time Collision Detection (Morgan Kaufmann Series in Interactive 3D Technology) by Christer Ericson

Real-Time Collision Detection (Morgan Kaufmann Series in Interactive 3D Technology)

by Christer Ericson


ISBN 13: 9781558607323

Format: Hardcover (632 pages)
Publisher: CRC Press
Published: 20 Jan 2005

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New : $102.19  
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