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Inside Rhinoceros 3 Inside Rhinoceros 3 by Ron Cheng

Inside Rhinoceros 3

by Ron Cheng


ISBN 13: 9781401850630

Format: Paperback (528 pages)
Publisher: Delmar Cengage Learning
Published: 04 Sep 2003

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Numerical Methods Using MATLAB Numerical Methods Using MATLAB by Garold J. Borse

Numerical Methods Using MATLAB

by Garold J. Borse


ISBN 13: 9780534938222

Format: Hardcover (656 pages)
Publisher: PWS
Published: 13 Dec 1996

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Poly-Modeling with 3ds Max: Thinking Outside of the Box Poly-Modeling with 3ds Max: Thinking Outside of the Box by Todd Daniele

Poly-Modeling with 3ds Max: Thinking Outside of the Box

by Todd Daniele


ISBN 13: 9780240810928

Format: Paperback (288 pages)
Publisher: Focal Press
Published: 20 Nov 2008

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3d Creature Workshop (Charles River Media graphics) 3d Creature Workshop (Charles River Media graphics) by Bill Fleming

3d Creature Workshop (Charles River Media graphics)

by Bill Fleming


ISBN 13: 9781886801783

Format: Paperback (450 pages)
Publisher: Charles River Media
Published: 03 Aug 1998

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3-D Computer Animation 3-D Computer Animation by Vince

3-D Computer Animation

by Vince


ISBN 13: 9780201627565

Format: Hardcover (388 pages)
Publisher: Addison Wesley
Published: 30 Jul 1992

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Into 3D with Form Z Into 3D with Form Z by Lachmi Khemlani

Into 3D with Form Z

by Lachmi Khemlani


ISBN 13: 9780070349339

Format: Paperback (304 pages)
Publisher: McGraw-Hill Inc.,US
Published: 01 Jul 1999

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Used : $21.81  
 
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Streamlined Object Modeling: Patterns, Rules, and Implementation (Coad Series) Streamlined Object Modeling: Patterns, Rules, and Implementation (Coad Series) by Jill Nicola,Mark Mayfield,Mike Abney

Streamlined Object Modeling: Patterns, Rules, and Implementation (Coad Series)

by Jill Nicola,Mark Mayfield,Mike Abney


ISBN 13: 9780130668394

Format: Paperback (400 pages)
Publisher: Prentice Hall
Published: 21 Sep 2001

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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Used : $23.07  
 
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Maya 5 Savvy Maya 5 Savvy by John Kundert-Gibbs,Peter Lee,Dariush Derakhshani,Eric Kunzendorf

Maya 5 Savvy

by John Kundert-Gibbs,Peter Lee,Dariush Derakhshani,Eric Kunzendorf


ISBN 13: 9780782142303

Format: Paperback (800 pages)
Publisher: John Wiley & Sons
Published: 02 Dec 2003

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