3D Studio MAX 2: Fundamentals
by Michael Todd Peterson, Larry Minton
ISBN 13: 9781562058395
Format: Paperback (552 pages) Publisher: New Riders Published: 18 Dec 1997
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Poly-Modeling with 3ds Max: Thinking Outside of the Box
by Todd Daniele
ISBN 13: 9780240810928
Format: Paperback (288 pages) Publisher: Focal Press Published: 20 Nov 2008
Introducing ZBrush
by Eric Keller
ISBN 13: 9780470262795
Format: Paperback (472 pages) Publisher: John Wiley & Sons Published: 06 Jun 2008
Batman 3D
by John Byrne,Ray Zone,Arthur Adams,Jim Aparo
ISBN 13: 9781852863647
Format: Paperback (80 pages) Publisher: Titan Books Ltd Published: 01 Dec 1990
3D Graphics and Animation: From Starting Up to Standing Out
by Mark Giambruno
ISBN 13: 9781562056988
Format: Paperback (560 pages) Publisher: New Riders Published: 20 Feb 1997
3D for Graphic Designers
by Ellery Connell
ISBN 13: 9781118004210
Format: Paperback (432 pages) Publisher: John Wiley & Sons Published: 05 Aug 2011
Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune
by Aaron Reed
ISBN 13: 9780596521950
Format: Illustrated (510 pages) Publisher: O'Reilly Media Published: 05 Dec 2008
Model Checking
by EM Clarke
ISBN 13: 9780262032704
Format: Hardcover (314 pages) Publisher: MIT Press Published: 04 Feb 2000
Autodesk Inventor 2012 and Inventor 2012 Essentials (Autodesk Official Training Guide: Essential)
by Thom Tremblay
ISBN 13: 9781118016800
Format: Paperback (400 pages) Publisher: John Wiley & Sons Published: 06 May 2011
Virtual Vixens: 3D Character Modeling and Scene Placement
by
ISBN 13: 9780240809809
Format: Paperback (320 pages) Publisher: Focal Press Published: 27 Jul 2007
Introducing ZBrush 4
ISBN 13: 9780470527641
Format: Paperback (520 pages) Publisher: John Wiley & Sons Published: 04 Mar 2011
FLOATING 3D MAGIC
by Campbell Morris,Karl Dorman
ISBN 13: 9781850283546
Format: Hardcover (36 pages) Publisher: Paper Tiger Published: 14 Oct 1994 Other Format: Paperback