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Maya 8 at a Glance Maya 8 at a Glance by George Maestri,Mick Larkins

Maya 8 at a Glance

by George Maestri,Mick Larkins


ISBN 13: 9780470056578

Format: Paperback (240 pages)
Publisher: Sybex
Published: 29 Sep 2006

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Virtual Vixens: 3D Character Modeling and Scene Placement Virtual Vixens: 3D Character Modeling and Scene Placement by

Virtual Vixens: 3D Character Modeling and Scene Placement

by


ISBN 13: 9780240809809

Format: Paperback (320 pages)
Publisher: Focal Press
Published: 27 Jul 2007

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Designing 3D Games That Sell (Charles River Media Graphics (Software)) Designing 3D Games That Sell (Charles River Media Graphics (Software)) by Luke Ahearn

Designing 3D Games That Sell (Charles River Media Graphics (Software))

by Luke Ahearn


ISBN 13: 9781584500438

Format: Paperback (406 pages)
Publisher: Charles River Media
Published: 01 Feb 2001

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3ds Max 8 Bible 3ds Max 8 Bible by Kelly L. Murdock

3ds Max 8 Bible

by Kelly L. Murdock


ISBN 13: 9780471786184

Format: Paperback (1250 pages)
Publisher: John Wiley & Sons
Published: 11 Apr 2006

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A Practical Guide to AutoCAD 3D Design A Practical Guide to AutoCAD 3D Design by Trevor Bousfield

A Practical Guide to AutoCAD 3D Design

by Trevor Bousfield


ISBN 13: 9780582369351

Format: Textbook Binding (280 pages)
Publisher: Longman
Published: 21 May 1999

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Machinima: Making Animated Movies in 3D Virtual Environments Machinima: Making Animated Movies in 3D Virtual Environments by Dave Morris,Matt Kelland,Dave Lloyd

Machinima: Making Animated Movies in 3D Virtual Environments

by Dave Morris,Matt Kelland,Dave Lloyd


ISBN 13: 9781904705642

Format: Paperback (160 pages)
Publisher: ILEX
Published: 27 Jun 2005

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Magic Eye II: Now You See It...: No. 2 (Magic Eye: A New Way of Looking at the World) Magic Eye II: Now You See It...: No. 2 (Magic Eye: A New Way of Looking at the World) by N.E.Thing Enterprises

Magic Eye II: Now You See It...: No. 2 (Magic Eye: A New Way of Looking at the World)

by N.E.Thing Enterprises


ISBN 13: 9780718138486

Format: Hardcover (32 pages)
Publisher: Michael Joseph
Published: 28 Apr 1994
Other Format: Hardcover, Paperback

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An Introduction to Genetic Algorithms An Introduction to Genetic Algorithms by Melanie Mitchell

An Introduction to Genetic Algorithms

by Melanie Mitchell


ISBN 13: 9780262631853

Format: Illustrated (221 pages)
Publisher: MIT Press
Published: 08 Apr 1998

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Game On: History and Culture of Video: The History and Culture of Videogames Game On: History and Culture of Video: The History and Culture of Videogames by Lucien King

Game On: History and Culture of Video: The History and Culture of Videogames

by Lucien King


ISBN 13: 9781856693042

Format: Paperback (144 pages)
Publisher: Laurence King Publishing
Published: 05 Jun 2002

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Flash 5 Hands on Training (Lynda Weinman's Hands-on-training) Flash 5 Hands on Training (Lynda Weinman's Hands-on-training) by Lynda Weinman, Garo Green, Kymberlee Weil

Flash 5 Hands on Training (Lynda Weinman's Hands-on-training)

by Lynda Weinman, Garo Green, Kymberlee Weil


ISBN 13: 9780201731347

Format: Paperback (768 pages)
Publisher: Peachpit Press
Published: 29 Aug 2001

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Rendering with mental ray and 3ds Max (Autodesk Media and Entertainment Techniques) Rendering with mental ray and 3ds Max (Autodesk Media and Entertainment Techniques) by Ted Boardman, Joep van der Steen

Rendering with mental ray and 3ds Max (Autodesk Media and Entertainment Techniques)

by Ted Boardman, Joep van der Steen


ISBN 13: 9780240812373

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 04 Dec 2009

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