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OpenGL ES 2.0 Programming Guide OpenGL ES 2.0 Programming Guide by Aaftab Munshi

OpenGL ES 2.0 Programming Guide

by Aaftab Munshi


ISBN 13: 9780321502797

Format: Illustrated (450 pages)
Publisher: Addison-Wesley Professional
Published: 24 Jul 2008

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Windows 3.1 Pocket Guide: 3D Visual (Simplified) Windows 3.1 Pocket Guide: 3D Visual (Simplified) by MaranGraphics

Windows 3.1 Pocket Guide: 3D Visual (Simplified)

by MaranGraphics


ISBN 13: 9781568846507

Format: Paperback (256 pages)
Publisher: John Wiley & Sons
Published: 12 Oct 1994

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Probability Modelling and Computer Simulation (Duxbury Series in St) Probability Modelling and Computer Simulation (Duxbury Series in St) by N.S. Matloff

Probability Modelling and Computer Simulation (Duxbury Series in St)

by N.S. Matloff


ISBN 13: 9780534918545

Format: Hardcover (358 pages)
Publisher: PWS
Published: 14 Mar 1988

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Introducing 3D AutoCad Introducing 3D AutoCad by Robert McFarlane

Introducing 3D AutoCad

by Robert McFarlane


ISBN 13: 9780340614563

Format: Hardcover (200 pages)
Publisher: Butterworth-Heinemann Ltd
Published: 07 Jul 1992

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The Blender GameKit: Interactive 3D for Artists The Blender GameKit: Interactive 3D for Artists by Carsten Wartmann

The Blender GameKit: Interactive 3D for Artists

by Carsten Wartmann


ISBN 13: 9781593272050

Format: Paperback (320 pages)
Publisher: NO STARCH PRESS
Published: 11 May 2009

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Used : $21.51  
 
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C4D 9.5: Real-world 3D Animation Production (Charles River Media Graphics) C4D 9.5: Real-world 3D Animation Production (Charles River Media Graphics) by Larry Mitchell

C4D 9.5: Real-world 3D Animation Production (Charles River Media Graphics)

by Larry Mitchell


ISBN 13: 9781584504375

Format: Paperback (416 pages)
Publisher: Charles River Media
Published: 04 Feb 2006

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Hidden Images: Making Random Dot Stereograms Hidden Images: Making Random Dot Stereograms by B. Hankenson

Hidden Images: Making Random Dot Stereograms

by B. Hankenson


ISBN 13: 9781565299948

Format: Paperback (250 pages)
Publisher: Que
Published: Sep 1994

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Math for 3D Game Programming and Computer Graphics (Game Development Series) Math for 3D Game Programming and Computer Graphics (Game Development Series) by Eric Lengyel

Math for 3D Game Programming and Computer Graphics (Game Development Series)

by Eric Lengyel


ISBN 13: 9781584500377

Format: Hardcover (382 pages)
Publisher: Charles River Media
Published: 19 Dec 2001

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Blender 3D 2.49 Incredible Machines Blender 3D 2.49 Incredible Machines by A Brito

Blender 3D 2.49 Incredible Machines

by A Brito


ISBN 13: 9781847197467

Format: Paperback (316 pages)
Publisher: PACKT PUBLISHING
Published: 01 Dec 2009

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Used : $28.79  
New : $46.07  
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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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