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Inside 3D Studio MAX 3 (Volume 1) (Inside S.) Inside 3D Studio MAX 3 (Volume 1) (Inside S.) by Phil Miller

Inside 3D Studio MAX 3 (Volume 1) (Inside S.)

by Phil Miller


ISBN 13: 9780735709058

Format: Textbook Binding (1392 pages)
Publisher: New Riders
Published: 22 Dec 1999

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3D Studio MAX 3 Fundamentals (Inside) 3D Studio MAX 3 Fundamentals (Inside) by Michael Todd Peterson

3D Studio MAX 3 Fundamentals (Inside)

by Michael Todd Peterson


ISBN 13: 9780735700499

Format: Paperback (592 pages)
Publisher: New Riders
Published: 16 Jul 1999

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The Art of Maya: An Introduction to 3D Computer Graphics The Art of Maya: An Introduction to 3D Computer Graphics by Alias Learning Tools

The Art of Maya: An Introduction to 3D Computer Graphics

by Alias Learning Tools


ISBN 13: 9781894893824

Format: Paperback (236 pages)
Publisher: Sybex
Published: 24 Feb 2005

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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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3ds Max 8 Essentials: Autodesk Media and Entertainment Courseware 3ds Max 8 Essentials: Autodesk Media and Entertainment Courseware by Autodesk

3ds Max 8 Essentials: Autodesk Media and Entertainment Courseware

by Autodesk


ISBN 13: 9780240807904

Format: Paperback (776 pages)
Publisher: Focal Press
Published: 14 Dec 2005

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Cracking Animation: The Aardman Book of 3-D Animation Cracking Animation: The Aardman Book of 3-D Animation by Peter Lord,Brian Sibley

Cracking Animation: The Aardman Book of 3-D Animation

by Peter Lord,Brian Sibley


ISBN 13: 9780500511909

Format: Hardcover (224 pages)
Publisher: Thames & Hudson
Published: 22 Nov 2004

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Blender Foundations: The Essential Guide to Learning Blender 2.5 Blender Foundations: The Essential Guide to Learning Blender 2.5 by Roland Hess

Blender Foundations: The Essential Guide to Learning Blender 2.5

by Roland Hess


ISBN 13: 9780240814308

Format: Paperback (404 pages)
Publisher: Focal Press
Published: 13 Sep 2010

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Beginning 3D Game Development with Unity: All-in-One, Multi-Platform Game Development Beginning 3D Game Development with Unity: All-in-One, Multi-Platform Game Development by Sue Blackman

Beginning 3D Game Development with Unity: All-in-One, Multi-Platform Game Development

by Sue Blackman


ISBN 13: 9781430234227

Format: Paperback (992 pages)
Publisher: APRESS ACADEMIC
Published: 06 Jun 2011

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Flash 4! Creative Web Animation Flash 4! Creative Web Animation by Derek Franklin, Brooks Patton

Flash 4! Creative Web Animation

by Derek Franklin, Brooks Patton


ISBN 13: 9780201354706

Format: Paperback (352 pages)
Publisher: Macromedia Press
Published: 09 Nov 1999

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Real-time 3D Character Animation with Visual C++ Real-time 3D Character Animation with Visual C++ by Nik Lever

Real-time 3D Character Animation with Visual C++

by Nik Lever


ISBN 13: 9780240516646

Format: Paperback (496 pages)
Publisher: Focal Press
Published: 17 Dec 2001

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ZBrush Digital Sculpting Human Anatomy ZBrush Digital Sculpting Human Anatomy by Scott Spencer

ZBrush Digital Sculpting Human Anatomy

by Scott Spencer


ISBN 13: 9780470450260

Format: Paperback (416 pages)
Publisher: John Wiley & Sons
Published: 12 Jan 2010

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The Visualization Toolkit: An Object-oriented Approach to 3-D Graphics The Visualization Toolkit: An Object-oriented Approach to 3-D Graphics by Will Schroeder, Ken Martin, Bill Lorensen

The Visualization Toolkit: An Object-oriented Approach to 3-D Graphics

by Will Schroeder, Ken Martin, Bill Lorensen


ISBN 13: 9780139546945

Format: Hardcover (645 pages)
Publisher: Prentice Hall
Published: 01 Dec 1997

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