Digital Texturing and Painting
by Owen Demers
ISBN 13: 9780735709188
Format: Paperback (360 pages) Publisher: New Riders Published: 09 Aug 2001
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Rendering with mental ray and 3ds Max (Autodesk Media and Entertainment Techniques)
by Ted Boardman, Joep van der Steen
ISBN 13: 9780240812373
Format: Paperback (272 pages) Publisher: Focal Press Published: 04 Dec 2009
3ds max 4 Fundamentals (Fundamentels)
by Ted Boardman
ISBN 13: 9780735710665
Format: Paperback (544 pages) Publisher: Prentice Hall Certification Published: 18 Apr 2001
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
by N/A
ISBN 13: 9780596804824
Format: Paperback (448 pages) Publisher: O'Reilly Media Published: 14 May 2010
Windows 3.1 Pocket Guide: 3D Visual (Simplified)
by MaranGraphics
ISBN 13: 9781568846507
Format: Paperback (256 pages) Publisher: John Wiley & Sons Published: 12 Oct 1994
Lightwave X Killer Tips
by Dan Ablan, Randy Sharp
ISBN 13: 9780735713710
Format: Paperback (240 pages) Publisher: New Riders Published: 21 Apr 2004
LightWave 3D 8: 1001 Tips and Tricks
by Timothy Albee
ISBN 13: 9781556220906
Format: Paperback (614 pages) Publisher: Wordware Publishing Inc. Published: 30 Jun 2004
Windows 3.1 Simplified: 3D Visual
ISBN 13: 9781568846545
Format: Paperback (240 pages) Publisher: John Wiley & Sons Published: 15 Oct 1994
Case* Method: Tasks And Deliverables
by R. Barker
ISBN 13: 9780201416978
Format: Hardcover (352 pages) Publisher: Addison Wesley Published: 01 Jan 1990
Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)
by Kari Pulli
ISBN 13: 9780123737274
Format: Illustrated (500 pages) Publisher: Morgan Kaufmann Published: 12 Dec 2007
Foundation (Learning Autodesk Maya 2008)
by Autodesk Maya Press
ISBN 13: 9781897177426
Format: Paperback (640 pages) Publisher: John Wiley & Sons Published: 21 Sep 2007
3ds Max 8 Bible
by Kelly L. Murdock
ISBN 13: 9780471786184
Format: Paperback (1250 pages) Publisher: John Wiley & Sons Published: 11 Apr 2006