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Essential CG Lighting Techniques with 3ds Max (Autodesk Media and Entertainment Techniques) Essential CG Lighting Techniques with 3ds Max (Autodesk Media and Entertainment Techniques) by Darren Brooker CG artist Cosgrove Hall Digital.

Essential CG Lighting Techniques with 3ds Max (Autodesk Media and Entertainment Techniques)

by Darren Brooker CG artist Cosgrove Hall Digital.


ISBN 13: 9780240521176

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 12 Nov 2008

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AutoCAD 2000: 3D Modeling - A Visual Approach AutoCAD 2000: 3D Modeling - A Visual Approach by John Wilson

AutoCAD 2000: 3D Modeling - A Visual Approach

by John Wilson


ISBN 13: 9780766812468

Format: Paperback (640 pages)
Publisher: Delmar Cengage Learning
Published: 03 Sep 1999

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Introduction to AutoCAD 2007: 2D and 3D Design Introduction to AutoCAD 2007: 2D and 3D Design by Alf Yarwood

Introduction to AutoCAD 2007: 2D and 3D Design

by Alf Yarwood


ISBN 13: 9780750681544

Format: Paperback (360 pages)
Publisher: Newnes
Published: 15 Aug 2006

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Moving Pixels: Blockbuster Animation, Digital Art and 3D Modelling Today Moving Pixels: Blockbuster Animation, Digital Art and 3D Modelling Today by Peter Weishar,Phil Tippett

Moving Pixels: Blockbuster Animation, Digital Art and 3D Modelling Today

by Peter Weishar,Phil Tippett


ISBN 13: 9780500512081

Format: Hardcover (224 pages)
Publisher: Thames & Hudson
Published: 15 Nov 2004

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Maya 8 at a Glance Maya 8 at a Glance by George Maestri,Mick Larkins

Maya 8 at a Glance

by George Maestri,Mick Larkins


ISBN 13: 9780470056578

Format: Paperback (240 pages)
Publisher: Sybex
Published: 29 Sep 2006

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Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines by Wes McDermott

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

by Wes McDermott


ISBN 13: 9780240815633

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 18 Nov 2010

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Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) by Chad Gregory Walker

Game Modeling Using Low Polygon (Charles River Media Graphics (Software))

by Chad Gregory Walker


ISBN 13: 9781584500551

Format: Paperback (353 pages)
Publisher: Charles River Media
Published: 21 Sep 2001

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Maya at a Glance Maya at a Glance by George Maestri

Maya at a Glance

by George Maestri


ISBN 13: 9780782144048

Format: Paperback (192 pages)
Publisher: John Wiley & Sons
Published: 08 Apr 2005
Other Format: Paperback

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Magic 3D: Amazing World of Real Free-viewing Magic 3D: Amazing World of Real Free-viewing by Tom Johnstone

Magic 3D: Amazing World of Real Free-viewing

by Tom Johnstone


ISBN 13: 9780091809423

Format: Hardcover (64 pages)
Publisher: Hutchinson
Published: 05 Oct 1995

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Machinima: Making Animated Movies in 3D Virtual Environments Machinima: Making Animated Movies in 3D Virtual Environments by Dave Morris,Matt Kelland,Dave Lloyd

Machinima: Making Animated Movies in 3D Virtual Environments

by Dave Morris,Matt Kelland,Dave Lloyd


ISBN 13: 9781904705642

Format: Paperback (160 pages)
Publisher: ILEX
Published: 27 Jun 2005

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Interactive Pictures in 3D! Interactive Pictures in 3D! by Burkhard Riemschneider

Interactive Pictures in 3D!

by Burkhard Riemschneider


ISBN 13: 9783822892114

Format: Hardcover (64 pages)
Publisher: Taschen GmbH
Published: Nov 1994

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