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OpenGL® Shading Language OpenGL® Shading Language by Randi J. Rost

OpenGL® Shading Language

by Randi J. Rost


ISBN 13: 9780321197894

Format: Paperback (608 pages)
Publisher: Addison Wesley
Published: 12 Feb 2004

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Digital Texturing and Painting Digital Texturing and Painting by Owen Demers

Digital Texturing and Painting

by Owen Demers


ISBN 13: 9780735709188

Format: Paperback (360 pages)
Publisher: New Riders
Published: 09 Aug 2001

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Microsoft Office 4.2 Simplified: 3D Visual Microsoft Office 4.2 Simplified: 3D Visual by MaranGraphics

Microsoft Office 4.2 Simplified: 3D Visual

by MaranGraphics


ISBN 13: 9781568846736

Format: Paperback (384 pages)
Publisher: John Wiley & Sons
Published: 10 Apr 1995

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Maya Professional Tips and Techniques Maya Professional Tips and Techniques by Lee Lanier

Maya Professional Tips and Techniques

by Lee Lanier


ISBN 13: 9780470107409

Format: Paperback (221 pages)
Publisher: John Wiley & Sons
Published: 02 Mar 2007

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Moving Pixels: Blockbuster Animation, Digital Art and 3D Modelling Today Moving Pixels: Blockbuster Animation, Digital Art and 3D Modelling Today by Peter Weishar,Phil Tippett

Moving Pixels: Blockbuster Animation, Digital Art and 3D Modelling Today

by Peter Weishar,Phil Tippett


ISBN 13: 9780500512081

Format: Hardcover (224 pages)
Publisher: Thames & Hudson
Published: 15 Nov 2004

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Maya 8 at a Glance Maya 8 at a Glance by George Maestri,Mick Larkins

Maya 8 at a Glance

by George Maestri,Mick Larkins


ISBN 13: 9780470056578

Format: Paperback (240 pages)
Publisher: Sybex
Published: 29 Sep 2006

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OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.4 OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.4 by OpenGL Architecture Review Board,Dave Shreiner

OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.4

by OpenGL Architecture Review Board,Dave Shreiner


ISBN 13: 9780321173836

Format: Paperback (784 pages)
Publisher: Addison Wesley
Published: 16 Mar 2004

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Designing 3D Games That Sell (Charles River Media Graphics (Software)) Designing 3D Games That Sell (Charles River Media Graphics (Software)) by Luke Ahearn

Designing 3D Games That Sell (Charles River Media Graphics (Software))

by Luke Ahearn


ISBN 13: 9781584500438

Format: Paperback (406 pages)
Publisher: Charles River Media
Published: 01 Feb 2001

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Mastering Autodesk 3ds Max Design 2011 Mastering Autodesk 3ds Max Design 2011 by Mark Gerhard,Jeffrey M. Harper

Mastering Autodesk 3ds Max Design 2011

by Mark Gerhard,Jeffrey M. Harper


ISBN 13: 9780470882627

Format: Paperback (960 pages)
Publisher: John Wiley & Sons
Published: 13 Aug 2010

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Virtual Vixens: 3D Character Modeling and Scene Placement Virtual Vixens: 3D Character Modeling and Scene Placement by

Virtual Vixens: 3D Character Modeling and Scene Placement

by


ISBN 13: 9780240809809

Format: Paperback (320 pages)
Publisher: Focal Press
Published: 27 Jul 2007

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