by WolfgangMüller (Editor), ZhigengPan (Editor), Mingmin Zhang (Editor), Adrian David Cheok (Editor), Abdennour El Rhalibi (Editor), KashifKifayat (Editor)
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.
The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning.
Format: Paperback
Edition: 1st ed. 2019
Publisher: Springer
Published: 14 Sep 2019
ISBN 10: 3662593505
ISBN 13: 9783662593509