by Adrian David Cheok (Editor), Mingmin Zhang (Editor), Mingmin Zhang (Editor), Adrian David Cheok (Editor), Wolfgang Müller (Editor), Zhigeng Pan (Editor)
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.
The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others.
Format: Paperback
Pages: 320
Edition: 1st ed. 2017
Publisher: Springer
Published: 09 Mar 2017
ISBN 10: 366254394X
ISBN 13: 9783662543948