by Anthony Lewis Brooks (Editor), Lakhmi C. Jain (Editor), Sheryl Brahnam (Editor)
This book details serious games, alternative realities and play therapy. It focuses on the use of digital media for the therapeutic benefit and well-being of a wide range of people, from those with special needs to the elderly to entire urban neighborhoods.
Format: Paperback
Pages: 380
Edition: Softcover reprint of the original 1st ed. 2014
Publisher: Springer
Published: 27 Aug 2016
ISBN 10: 3662509237
ISBN 13: 9783662509234