by WolfgangMüller (Editor), ZhigengPan (Editor), Mingmin Zhang (Editor), Adrian David Cheok (Editor)
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.
The 17 papers presented in the 12th issue were organized in four parts dealing with: games; human-computer interaction; image and graphics; and applications.
Format: Paperback
Pages: 220
Edition: 1st ed. 2016
Publisher: Springer
Published: 20 May 2016
ISBN 10: 3662505436
ISBN 13: 9783662505434