by Adrian David Cheok (Editor), Mingmin Zhang (Editor), Mingmin Zhang (Editor), Adrian David Cheok (Editor), Zhigeng Pan (Editor), Wolfgang Mueller (Editor)
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.
Format: Paperback
Pages: 280
Edition: 1st ed. 2015
Publisher: Springer
Published: 26 Sep 2015
ISBN 10: 3662482460
ISBN 13: 9783662482469