by PanosMarkopoulos (Editor), Boris De Ruyter (Editor), WijnandIJsselsteijn (Editor), Duncan Rowland (Editor)
Driven by the growth and the coming of age of the g- ing industry, and by its increasing recognition in the media and the minds of the broader public, the study of computer games, game development and experiences is attracting the interest of researchers from very diverse fields: social sciences, comp- ing, electrical engineering, design, etc.
Format: Paperback
Pages: 203
Edition: illustrated edition
Publisher: Springer
Published: 08 Oct 2008
ISBN 10: 3540883215
ISBN 13: 9783540883210