by PaoloCiancarini (Editor), H.JaapvandenHerik (Editor), H.(Jeroen)H.L.Donkers (Editor)
This book constitutes the thoroughly refereed post-proceedings of the 5th International Conference on Computers and Games, CG 2006, co-located with the 14th World Computer-Chess Championship and the 11th Computer Olympiad. The 24 revised papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, search, combinatorial games and theory opening and endgame databases, single-agent search and planning, and computer Go.
Format: Paperback
Pages: 283
Publisher: Springer
Published: 01 Oct 2007
ISBN 10: 3540755373
ISBN 13: 9783540755371