GPU-Based Interactive Visualization Techniques (Mathematics and Visualization)

GPU-Based Interactive Visualization Techniques (Mathematics and Visualization)

by Daniel Weiskopf (Author)

Synopsis

High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.

$205.17

Quantity

20+ in stock

More Information

Format: Hardcover
Pages: 312
Publisher: Springer
Published: 26 Oct 2006

ISBN 10: 3540332626
ISBN 13: 9783540332626