by JohannaPirker (Editor), Colin Allison (Editor), Christian Gütl (Editor), Leonel Morgado (Editor), JonathonRichter (Editor), Dennis Beck (Editor), Jonathon Richter (Editor), Johanna Pirker (Editor), Dennis Beck (Editor), Colin Allison (Editor), Christian Gütl (Editor), Anasol Peña-Rios (Editor), ToddOgle (Editor), Anasol Peña - Rios (Editor), Todd Ogle (Editor), Leonel Morgado (Editor)
This volume constitutes the refereed proceedings of the 4th International Conference of the Immersive Learning Network, iLRN 2018, held in Missoula, MT, USA, in June 2018.
The 12 revised full papers and the two revised short papers presented in this volume were carefully reviewed and selected from 57 submissions. The papers are organized in topical sections on environmental sciences, climate change, immersive technologies; immersive technologies in cultural heritage; immersive technologies in primary and secondary education; games and game design.
Format: Paperback
Pages: 236
Edition: 1st ed. 2018
Publisher: Springer
Published: 15 Jul 2018
ISBN 10: 331993595X
ISBN 13: 9783319935959