Emotion in Games: Theory and Praxis: 4 (Socio-Affective Computing)

Emotion in Games: Theory and Praxis: 4 (Socio-Affective Computing)

by Kostas Karpouzis (Editor), Georgios N. Yannakakis (Editor)

Synopsis

This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research;

$210.96

Quantity

20+ in stock

More Information

Format: Hardcover
Pages: 356
Edition: 1st ed. 2016
Publisher: Springer
Published: 18 Nov 2016

ISBN 10: 3319413147
ISBN 13: 9783319413143