The Family Book of Games

The Family Book of Games

by David Brine Pritchard (Author)

Synopsis

Games are a constant source of enjoyment and fascination to people throughout the world. Some have survived in popularity for hundreds, even thousands, of years; others come in and out of fashion, or disappear as new ones are invented. This book includes every type of game, except those that require physical exertion, ranging from simple children's games to complex adult games. It covers board and strategy games, pencil and paper word games, tile and dice games, card games, gambling games, and popular commercial games. The equipment and rules for each game are clearly described but the book is not merely about how to play games but about how to play them well.Using his extensive knowledge of the subject, the author points out the distinctive features of a game, its strengths and weaknesses, and provides advice on the best strategies to employ. Many examples of play are given to explain how the rules operate and which tactics apply in the circumstances. Colour illustrations accompany the text throughout, showing clearly and attractively what equipment is used, how it is set out and the techniques of play at various stages of the game. Many of the games here will be familiar - Draughts, Chess, Bridge, Dominoes, Monopoly, etc. Others may be little known in the West but popular in their own countries or areas of origin; some are unusual and included for their originality and merit. The aim has been to provide a practical thought-provoking guide to a wide range of games to suit people of all ages and tastes on a variety of occasions.

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More Information

Format: Illustrated
Pages: 352
Publisher: Waverley Books Ltd
Published: 07 Nov 2007

ISBN 10: 1902407520
ISBN 13: 9781902407524

Author Bio
David Pritchard has been researching and writing about games for forty years and is the author of many books on the subject, including the bestseller Begin Chess and, most recently,Brain Games. For nine yearshe was the editor of Games and Puzzles magazine and subsequently The Gamer. Hisnumerous articles cover almost every known indoor game from puzzles to crosswords to card games and chess, and as a worldauthority on strategy games, he has acted as the controller of many national and international championships.