by NadiaMagnenat-Thalmann (Editor)
This book examines all aspects of body and garment modeling for animated virtual humans: defining precise body shapes from input dimensions or body scans, using and retargeting predefined motions, creating and animating 3D garments from 2D patterns, and more.
Format: Hardcover
Pages: 186
Edition: 1st Edition.
Publisher: Springer
Published: 02 Aug 2010
ISBN 10: 1849962626
ISBN 13: 9781849962629