by JohnNunn (Author), JohnEmms (Author), Graham Burgess (Author)
The 125 greatest chess games of all time, selected, analysed, re-evaluated and explained by a team of British experts and illustrated with over 1,000 chess diagrams. Join the authors in studying these games, the cream of two centuries of international chess, and develop your own chess-playing skills - whatever your current standard. Instructive points at the end of each game highlight the lessons to be learned. First published in 1998, a second edition of The Mammoth Book of the World's Greatest Chess Games in 2004 included an additional 12 games. This edition includes a further 13 games as well as some significant revisions to the analysis and information regarding other games in earlier editions of the book, facilitated by the use of a variety of chess software.
Format: Paperback
Pages: 512
Publisher: Robinson Publishing
Published: 26 Aug 2010
ISBN 10: 1849013683
ISBN 13: 9781849013680
Book Overview: Improve your chess by studying the greatest games of all time, from Adolf Anderssen's 'Immortal Game' to Anand versus Kramnik 2008
Graham Burgess has been a World Chess Federation (FIDE) Master since the age of 20. As well as having competed at international level for many years, he has written more than 20 highly acclaimed books on chess, two of which have won 'Book of the Year' awards, and edited more than 250. In 1994 he set a new world record by playing 510 games of blitz chess scoring a remarkable 87 per cent.
Dr John Nunn is one of the most respected figures in world chess. He was among the world's leading grandmasters for nearly twenty years, winning four gold medals in chess Olympiads and finishing sixth overall in the World Cup in 1989. In both 2004 and 2007 Nunn was crowned World Chess Solving Champion, ahead of many former champions.
John Emms is one of England's strongest grandmasters, and an experienced trainer and editor. He is also a skilful and versatile writer: who has written successful books on topics as vaied as opening monographs, general training guides and puzzle books.