Field of Glory is THE new standard in historical Ancients miniatures war game rules... The hardbound Field of Glory rules are gorgeously laid out in full color with an index (yay!), full color diagrams and examples of play, art from Ospreys other titles, and color coded and tabbed chapters... check out Field of Glory. I think you'll be impressed. -Matthew Redland, GameKastle customer
In short, with the production values and the quality of game design, I think we are looking at the system that will dominate the next decade of Ancients in the way that WRG and DBX have dominated in their time. -Richard Milner, DAKKA DAKKA
Field of Glory is the basic book for a new system for tabletop wargaming, the first such in then years. It sets out a clear and comprehensive set of rules, army lists, scoring, rules for unusual things like the effects of elephants or scythed chariots, in fact everything seems to have been thought of. It is well illustrated with colour diagrams showing the various possible moves as well as plates and photographs. Even I, as a non-wargamer, could use these rules! -John Prigent, Internet Modeler (March 2008)
Field of Glory is THE new standard in historical Ancients miniatures war game rules... The hardbound Field of Glory rules are gorgeously laid out in full color with an index (yay!), full color diagrams and examples of play, art from Ospreys other titles, and color coded and tabbed chapters... check out Field of Glory. I think you'll be impressed. -Matthew Redland, GameKastle customer
In short, with the production values and the quality of game design, I think we are looking at the system that will dominate the next decade of Ancients in the way that WRG and DBX have dominated in their time. -Richard Milner, DAKKA DAKKA
Wargame players will relish Field of Glory, a set of complete rules with explanations on how to play, diagrams of key points, photos of miniatures in action, army lists and much more. From different action phases to reference materials, this set of wargaming rules for ancient and medieval tabletop gaming will delight players. - California Bookwatch (April 2008)
Field of Glory is the basic book for a new system for tabletop wargaming, the first such in then years. It sets out a clear and comprehensive set of rules, army lists, scoring, rules for unusual things like the effects of elephants or scythed chariots, in fact everything seems to have been thought of. It is well illustrated with colour diagrams showing the various possible moves as well as plates and photographs. Even I, as a non-wargamer, could use these rules! -John Prigent, Internet Modeler (March 2008)
Field of Glory is THE new standard in historical Ancients miniatures war game rules... The hardbound Field of Glory rules are gorgeously laid out in full color with an index (yay!), full color diagrams and examples of play, art from Ospreys other titles, and color coded and tabbed chapters... check out Field of Glory. I think you'll be impressed. -Matthew Redland, GameKastle customer
In short, with the production values and the quality of game design, I think we are looking at the system that will dominate the next decade of Ancients in the way that WRG and DBX have dominated in their time. -Richard Milner, DAKKA DAKKA
Field of Glory, Rise of Rome and Storm of Arrows : A new set of rules, representing the combined efforts of Osprey and Slitherine Publishing, appears to have sparked a renewed interest in ancient/medieval wargaming. Beautifully illustrated with drawings from Osprey books (and featuring a majority from the late Angus McBride), the hardbound Field of Glory ( FoG ) rules are very professionally done ... Rise of Rome ( RoR ) allows wargamers to field forces from the Republican Roman Era ... Storm of Arrows ( SoA ) covers Late Medieval Europe with 27 different armies and 11 allied forces from the 100 Years War to Free Companies to Condotta Italian and Later Granadine. The FoG rules have increased the interest in gaming, both locally and around the world (my contact with Osprey said the first run had already sold out!). The rules are fun to play; I enjoyed playing and watching the games in action at Little Wars and look forward to seeing more at Enfilade in May. - Michael Koznarsky, Historical Miniature Gamer (Issue 10)
Wargame players will relish Field of Glory, a set of complete rules with explanations on how to play, diagrams of key points, photos of miniatures in action, army lists and much more. From different action phases to reference materials, this set of wargaming rules for ancient and medieval tabletop gaming will delight players. - California Bookwatch (April 2008)
Field of Glory is the basic book for a new system for tabletop wargaming, the first such in then years. It sets out a clear and comprehensive set of rules, army lists, scoring, rules for unusual things like the effects of elephants or scythed chariots, in fact everything seems to havebeen thought of. It is well illustrated with colour diagrams showing the various possible moves as well as plates and photographs. Even I, as a non-wargamer, could use these rules! -John Prigent, Internet Modeler (March 2008)
Field of Glory is THE new standard in historical Ancients miniatures war game rules... The hardbound Field of Glory rules are gorgeously laid out in full color with an index (yay!), full color diagrams and examples of play, art from Ospreys other titles, and color coded and tabbed chapters... check out Field of Glory. I think you'll be impressed. -Matthew Redland, GameKastle customer
In short, with the production values and the quality of game design, I think we are looking at the system that will dominate the next decade of Ancients in the way that WRG and DBX have dominated in their time. -Richard Milner, DAKKA DAKKA
And because basing in the game is pretty much the same as with other rules sets, there really isn't a good reason not to pick up a copy. It's almost a guarantee Field of Glory will become a mainstay if not the dominant force within tournament circles, so folks would do well to begin familiarizing themselves with the way the system works. There is even a spiffy support site at www.fieldofglory.com, so what more could one want? Yes, it's really that good, and the Osprey - Slitherine partnership are to be congratulated on an exceptional piece of wargaming work for their first effort. Ave! -Mike Dorn, Wargamer (December 2008)
Field of Glory, Rise of Rome and Storm of Arrows A new set of rules, representing the combined efforts of Osprey and Slitherine Publishing, appears to have sparked a renewed interest in ancient/medieval wargaming. Beautifully illustrated with drawings from Osprey books (and featuring a majority from the late Angus McBride), the hardbound Field of Glory ( FoG ) rules are very professionally done ... Rise of Rome ( RoR ) allows wargamers to field forces from the Republican Roman Era ... Storm of Arrows ( SoA ) covers Late Medieval Europe with 27 different armies and 11 allied forces from the 100 Years War to Free Companies to Condotta Italian and Later Granadine. The FoG rules have increased the interest in gaming, both locally and around the world (my contact with Osprey said the first run had already sold out!). The rules are fun to play; I enjoyed playing and watching the games in action at Little Wars and look forward to seeing more at Enfilade in May. - Michael Koznarsky, Historical Miniature Gamer (Issue 10)
Wargame players will relish Field of Glory, a set of complete rules with explanations on how to play, diagrams of key points, photos of miniatures in action, army lists and much more. From different action phases to reference materials, this set of wargaming rules for ancient and medieval tabletop gaming will delight players. - California Bookwatch (April 2008)
Field of Glory is the basic book for a new system for tabletop wargaming, the first such in then years. It sets out a clear and comprehensive set of rules, army lists, scoring, rules for unusual things like the effects of elephants or scythed chariots, in fact everything seems to have been thought of. It is well illustrated with colour diagrams showing the various possible moves as well as plates and photographs. Even I, as a non-wargamer, could use these rules! -John Prigent, Internet Modeler (March 2008)
Field of Glory is THE new standard in historical Ancients miniatures war game rules... The hardbound Field of Glory rules are gorgeously laid out in full color with an index (yay!), full color diagrams and examples of play, art from Ospreys other titles, and color coded and tabbed chapters... check out Field of Glory. I think you'll be impressed. -Matthew Redland, GameKastle customer
In short, with the production values and the quality of game design, I think we are looking at the system that will dominate the next decade of Ancients in the way that WRG and DBX have dominated in their time. -Richard Milner, DAKKA DAKKA
And because basing in the game is pretty much the same as with other rules sets, there really isn t a good reason not to pick up a copy. It s almost a guarantee Field of Glory will become a mainstay if not the dominant force within tournament circles, so folks would do well to begin familiarizing themselves with the way the system works. There is even a spiffy support site at www.fieldofglory.com, so what more could one want? Yes, it s really that good, and the Osprey Slitherine partnership are to be congratulated on an exceptional piece of wargaming work for their first effort. Ave! -Mike Dorn, Wargamer (December 2008)
Field of Glory, Rise of Rome and Storm of Arrows A new set of rules, representing the combined efforts of Osprey and Slitherine Publishing, appears to have sparked a renewed interest in ancient/medieval wargaming. Beautifully illustrated with drawings from Osprey books (and featuring a majority from the late Angus McBride), the hardbound Field of Glory ( FoG ) rules are very professionally done ... Rise of Rome ( RoR ) allows wargamers to field forces from the Republican Roman Era ... Storm of Arrows ( SoA ) covers Late Medieval Europe with 27 different armies and 11 allied forces from the 100 Years War to Free Companies to Condotta Italian and Later Granadine. The FoG rules have increased the interest in gaming, both locally and around the world (my contact with Osprey said the first run had already sold out!). The rules are fun to play; I enjoyed playing and watching the games in action at Little Wars and look forward to seeing more at Enfilade in May. - Michael Koznarsky, Historical Miniature Gamer (Issue 10)
Wargame players will relish Field of Glory, a set of complete rules with explanations on how to play, diagrams of key points, photos of miniatures in action, army lists and much more. From different action phases to reference materials, this set of wargaming rules for ancient and medieval tabletop gaming will delight players. - California Bookwatch (April 2008)
Field of Glory is the basic book for a new system for tabletop wargaming, the first such in then years. It sets out a clear and comprehensive set of rules, army lists, scoring, rules for unusual things like the effects of elephants or scythed chariots, in fact everything seems to have been thought of. It is well illustrated with colour diagrams showing the various possible moves as well as plates and photographs. Even I, as a non-wargamer, could use these rules! -John Prigent, Internet Modeler (March 2008)
Field of Glory is THE new standard in historical Ancients miniatures war game rules... The hardbound Field of Glory rules are gorgeously laid out in full color with an index (yay!), full color diagrams and examples of play, art from Ospreys other titles, and color coded and tabbed chapters... check out Field of Glory. I think you'll be impressed. -Matthew Redland, GameKastle customer
In short, with the production values and the quality of game design, I think we are looking at the system that will dominate the next decade of Ancients in the way that WRG and DBX have dominated in their time. -Richard Milner, DAKKA DAKKA
And because basing in the game is pretty much the same as with other rules sets, there really isn't a good reason not to pick up a copy. It's almost a guarantee Field of Glory will become a mainstay if not the dominant force within tournament circles, so folks would do well to begin familiarizing themselves with the way the system works. There is even a spiffy support site at www.fieldofglory.com, so what more could one want? Yes, it's really that good, and the Osprey -- Slitherine partnership are to be congratulated on an exceptional piece of wargaming work for their first effort. Ave! Mike Dorn, Wargamer (December 2008)
Wargame players will relish Field of Glory, a set of complete rules with explanations on how to play, diagrams of key points, photos of miniatures in action, army lists and much more. From different action phases to reference materials, this set of wargaming rules for ancient and medieval tabletop gaming will delight players. California Bookwatch (April 2008)
In short, with the production values and the quality of game design, I think we are looking at the system that will dominate the next decade of Ancients in the way that WRG and DBX have dominated in their time. Richard Milner, DAKKA DAKKA
Field of Glory is THE new standard in historical Ancients miniatures war game rules... The hardbound 'Field of Glory' rules are gorgeously laid out in full color with an index (yay!), full color diagrams and examples of play, art from Ospreys other titles, and color coded and tabbed chapters... check out Field of Glory. I think you'll be impressed. Matthew Redland, GameKastle customer
Field of Glory is the basic book for a new system for tabletop wargaming, the first such in then years. It sets out a clear and comprehensive set of rules, army lists, scoring, rules for unusual things like the effects of elephants or scythed chariots, in fact everything seems to have been thought of. It is well illustrated with colour diagrams showing the various possible moves as well as plates and photographs. Even I, as a non-wargamer, could use these rules! John Prigent, Internet Modeler (March 2008)
A new set of rules, representing the combined efforts of Osprey and Slitherine Publishing, appears to have sparked a renewed interest in ancient/medieval wargaming. Beautifully illustrated with drawings from Osprey books (and featuring a majority from the late Angus McBride), the hardbound Field of Glory (FoG) rules are very professionally done ... Rise of Rome (RoR) allows wargamers to field forces from the Republican Roman Era ... Storm of Arrows (SoA) covers Late Medieval Europe with 27 different armies and 11 allied forces from the 100 Years War to Free Companies to Condotta Italian and Later Granadine. The FoG rules have increased the interest in gaming, both locally and around the world (my contact with Osprey said the first run had already sold out!). The rules are fun to play; I enjoyed playing and watching the games in action at Little Wars and look forward to seeing more at Enfilade in May. Michael Koznarsky, Historical Miniature Gamer (Issue 10) on Field of Glory, Rise of Rome and Storm of Arrows
And because basing in the game is pretty much the same as with other rules sets, there really isn't a good reason not to pick up a copy. It's almost a guarantee Field of Glory will become a mainstay if not the dominant force within tournament circles, so folks would do well to begin familiarizing themselves with the way the system works. There is even a spiffy support site at www.fieldofglory.com, so what more could one want? Yes, it's really that good, and the Osprey -- Slitherine partnership are to be congratulated on an exceptional piece of wargaming work for their first effort. Ave! --Mike Dorn, Wargamer (December 2008)
Wargame players will relish Field of Glory, a set of complete rules with explanations on how to play, diagrams of key points, photos of miniatures in action, army lists and much more. From different action phases to reference materials, this set of wargaming rules for ancient and medieval tabletop gaming will delight players. --California Bookwatch (April 2008)
In short, with the production values and the quality of game design, I think we are looking at the system that will dominate the next decade of Ancients in the way that WRG and DBX have dominated in their time. --Richard Milner, DAKKA DAKKA
Field of Glory is THE new standard in historical Ancients miniatures war game rules... The hardbound 'Field of Glory' rules are gorgeously laid out in full color with an index (yay!), full color diagrams and examples of play, art from Ospreys other titles, and color coded and tabbed chapters... check out Field of Glory. I think you'll be impressed. --Matthew Redland, GameKastle customer
Field of Glory is the basic book for a new system for tabletop wargaming, the first such in then years. It sets out a clear and comprehensive set of rules, army lists, scoring, rules for unusual things like the effects of elephants or scythed chariots, in fact everything seems to have been thought of. It is well illustrated with colour diagrams showing the various possible moves as well as plates and photographs. Even I, as a non-wargamer, could use these rules! --John Prigent, Internet Modeler (March 2008)
A new set of rules, representing the combined efforts of Osprey and Slitherine Publishing, appears to have sparked a renewed interest in ancient/medieval wargaming. Beautifully illustrated with drawings from Osprey books (and featuring a majority from the late Angus McBride), the hardbound Field of Glory (FoG) rules are very professionally done ... Rise of Rome (RoR) allows wargamers to field forces from the Republican Roman Era ... Storm of Arrows (SoA) covers Late Medieval Europe with 27 different armies and 11 allied forces from the 100 Years War to Free Companies to Condotta Italian and Later Granadine. The FoG rules have increased the interest in gaming, both locally and around the world (my contact with Osprey said the first run had already sold out!). The rules are fun to play; I enjoyed playing and watching the games in action at Little Wars and look forward to seeing more at Enfilade in May. --Michael Koznarsky, Historical Miniature Gamer (Issue 10) on Field of Glory, Rise of Rome and Storm of Arrows