OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17

OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17

by David Wolff (Author)

$47.90

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10 in stock

More Information

Format: Paperback
Pages: 472
Edition: 3rd Revised edition
Publisher: Packt Publishing
Published: 28 Sep 2018

ISBN 10: 1789342252
ISBN 13: 9781789342253