Beat the Game (Rubik's Quest)

Beat the Game (Rubik's Quest)

by JamesFloydKelly (Author)

Synopsis

In Beat the Game readers find themselves trapped inside a computer game. They must apply their knowledge of programming and algorithms to make their way safely through. You've developed quite the reputation as a gamer and someone has taken notice. You've just received an email inviting you to test your skills on a new computer game - Knight's Peril! A warning pops up when you click on the DOWNLOAD button. Beware! Once you start the game, you cannot leave until you complete it. Your mission is to defeat the Black Knight who protects the exit portal. You will only be able to leave if you collect 26 Rubik's cubies along the way. Make your choice and press CONTINUE or CANCEL. The Rubik's Quest series Beat the Game is part of a larger series of four exciting books. It takes readers on an engaging adventure into the science and maths behind the Rubik's Cube.The series allows children to achieve a sense of 'creating your own adventure story'; a theme used in QED's previous and largely successful Quest series'.

$9.79

Quantity

Temporarily out of stock

More Information

Format: Hardcover
Pages: 48
Publisher: QED Publishing - A division of the Quarto Group
Published: 07 Jul 2014

ISBN 10: 1781715599
ISBN 13: 9781781715598
Children’s book age: 7-9 Years

Author Bio
James Floyd Kelly is an author and blogger who has worked in technology for over 15 years, in roles such as technical trainer, network administrator, and technology outsourcing consultant. The Editor-in-Chief of the most popular LEGO MINDSTORMS NXT robotics blog, The NXT Step, Kelly provides robot building and programming training and coaching to local teachers and students throughout the Atlanta region. He holds a B.A. in English (University of West Florida) and B.S. in Industrial Engineering (Florida State University).