Wreaking Havoc: How to Create Fantasy Warriors and Wicked Weapons

Wreaking Havoc: How to Create Fantasy Warriors and Wicked Weapons

by Jim Pavelic (Author)

Synopsis

Four top gaming artists share their secrets for creating fantasy battle scenes complete with warriors, a fearsome armory of weaponry and a cast of monstrous creatures that wreak havoc!Read this book and enter a realm where human warriors coexist with giants, monsters and many other mythical creatures both mundane and magical, all battling for survival.Four artists who have dared to venture this way before (and won reputations as masters of fantasy illustration) are here to lead you through this wicked world, sharing their fiercest techniques for creating your vilest imaginings. Take up your pen and brush, and follow through 15 step-by-step character demos as well as 39 mini-demos on rendering fearsome armor, swords and other weaponry.Here's what lies ahead:Archetypal Humanoids. Quite an unusual group, containing such diverse beings as humans, elves, dwarves, gnomes and brutish, foul-smelling orcs.Exotic Humanoids. Two arms, two legs and a head ...the rest is all up to you. Begin your imaginings here with Medusa, Creagal, hateful Lich, nasty trolls and bitter Iraxus.Creatures. Dragons, gargoyles, ogres, Venusians and Minotaurs ...embodiments of pure evil found only in the darkest places. Environments. 5 full-spread scenes, from tense to tranquil, feature the native habitats of popular fantasy warriors.To make your battle scenes believable, this book will arm you with a thorough understanding of line, color, lighting and composition. Then venture forth, if you dare, with strong shapes, fluid lines and an unhinged imagination. Let havoc ensue!

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Quantity

2 in stock

More Information

Format: Paperback
Pages: 128
Publisher: Jim Pavelic
Published: 25 Jul 2008

ISBN 10: 1600610005
ISBN 13: 9781600610004

Author Bio
Jim Pavelec, Chuck Lukacs, Thomas Manning and Christopher Seaman are highly successful artists in the gaming and illustration industry. Each artist works with gaming clients such as Wizards of the Coast, White Wolf, and Alderac Entertainment.