The Art of Producing Games

The Art of Producing Games

by David Mc Carthy (Author), SimonByron (Author), SteCurran (Author)

Synopsis

Game Art analyzes everything that goes into designing and building a successful videogame. Every stage of the process is dissected and examined-from initial concepts, sketches, and storylines, through early prototypes built for testing gameplay, to the full-scale production of all the component elements-script, storyboards, screenplay, graphics, video, music, sound effects, code, and so on. It lifts the lid on a number of typical game-development studios and explains what every member of the creative team does, including how their roles interact and overlap. Game Art features Q&A interviews with some of the world's leading game designers, artists, programmers, and production gurus, painting a comprehensive picture of what it is like to design and build a modern videogame.

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More Information

Format: Paperback
Pages: 224
Publisher: Premier Press
Published: 27 Apr 2005

ISBN 10: 1592006116
ISBN 13: 9781592006113