Game Testing All in One (Game Development Series)

Game Testing All in One (Game Development Series)

by Charles M . Schulz (Author), RobertBryant (Author), TimLangdell (Author)

Synopsis

The subject of game testing has remained largely unpublished as the game industry has exploded over the past couple of years. Game Testing All in One focuses on testing fundamentals, including how to create a test plan as well as how to set up a test case tree. It walks the reader through game testing basics, including topics like artificial intelligence, performance, and collision. It explores each of the major game genres and discusses key elements to consider when testing. This book also provides strategies to find job testing games, enabling the reader to walk away with a fundamental understanding of how the game industry works from the test perspective.

$35.89

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1 in stock

More Information

Format: Paperback
Pages: 416
Edition: Pap/Cdr
Publisher: Premier Press
Published: 23 Mar 2005

ISBN 10: 1592003737
ISBN 13: 9781592003730