by Lynn Thomas Harrison (Author)
This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.
Format: Paperback
Pages: 428
Edition: Softcover reprint of the original 1st ed.
Publisher: Apress
Published: 01 Oct 2003
ISBN 10: 1590590813
ISBN 13: 9781590590812
Book Overview: Springer Book Archives