GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)

GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)

by ErikYuzwa (Author)

Synopsis

Written for hobbyists, beginning developers, and students, the text includes exercises to build a complete 3D asteroid game. A variety of tools are used throughout, including VisualStudio.NET and DirectX, Paintshop Pro*, 3ds Max(, and the Panda XFile exporter tool.

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5 in stock

More Information

Format: Paperback
Pages: 392
Edition: Pap/Cdr
Publisher: Charles River Media
Published: 10 Feb 2006

ISBN 10: 1584504323
ISBN 13: 9781584504320