by PaulSteed (Author)
Explore the complete process of animating game characters in real-time, and learn to make them fast, effective, and full of life with this practical guide. Using the tools of 3ds max and character studio, users learn everything they need for designing, modeling, texturing, rigging, and keyframing a dynamic character.
Format: Paperback
Pages: 392
Edition: Pap/Com
Publisher: Delmar
Published: 30 Nov 2002
ISBN 10: 1584502703
ISBN 13: 9781584502708