by JohnC.Beck (Author), Mitchell Wade (Author)
Got Game shows how growing up immersed in video games has profoundly shaped the attitudes and abilities of this new generation. Though little-noticed, these ninety million rising professionals, through sheer numbers, will inevitably dominate business - and are already changing the rules. While many of these changes are positive - such as more open communication and creative problem-solving - they have caused a generation gap that frustrates gamers and the boomers who manage them. Got Game identifies the distinct values and traits that define the gamer generation - from an increased appetite for risk to unexpected leadership skills - and reveals management techniques today's leaders can use to bridge the generation gap and unleash gamers' hidden potential.
Format: Hardcover
Pages: 208
Edition: First Printing
Publisher: Harvard Business School Press
Published: 01 Sep 2004
ISBN 10: 1578519497
ISBN 13: 9781578519491